game: mute/unmute server cmds activated, unmute client when a client
becomes referee, update userinfostring in G_RemoveReferee()
cgame: filenames have max size of MAX_QPATH
sdl: unhandled characters removed
cgame: CG_KILLTrail() crash fix
server: let map makers know which entity is being linked at world origin
rendere2: cleanup of tr_bsp, fixes #537
cgame: extended soundscript info at start
mod: sound fix for map entities sending sound events with 0 eventParm
renderer2: overbrightbit cvars synced with r1
renderers: R_InitFogTable simplified
game: fixed buffer overflow in PrintMessage - patch by OB
game: clean up
game: new spawnflags for trigger_multiple entities - disguised only and
carrying objective only, uncrustify
renderer2: fixes and cleanup from daemon
renderer2: remove huge comment blocks from tr_bsp.c
renderer2: less spam
renderer2: Remove triangle neighbor data
renderer2: fix the vbo sizing and a hack to fix mirrors, alphaGen portal is now replaced by alphaGen const 0, which at least makes the mirrored view visible. (Thanks Daemon)
renderer2: cleanup
uncrustified the codebase