Bump pokemontools for fixed audio dumps
preprocessor: import commands `sound` and `noise`
Redump music for whitespace formatting changes

to avoid a bigger diff later
Dump the cries
Dump the sound effects
Empty cry headers (for slots 252-255).
Include cries and sound effects in audio.asm
Use labels in audio/cry_pointers.asm
Use labels in audio/sfx_pointers.asm