LOTS OF EXCITING STUFF

	Classes added
	
		MouseMethods - if you didn't guess this is a mouse based class.
listens to mouse movement and clicking events. Just prints shit at the
moment
		
	changes
	
	 	- inputcatcher is now keyboardinput, better name nuff said
	 	- SHIFT now makes you move faster, almost like you were running!
	 	- WASD is now used for movement
	 	- Player, added dynamic deciel level based on if the character is
walking/running/standing. getSpeed is now dynamicly generated based on
the newly implemented running and what tile the charcter is standing on
	 	- Movementmanager, moved detection of tiles and the movement buff to
player class