added curses.h
removed reductant includes for standard headers
changed checkBound to bool
moved <string> to game.h from gameMap.h
renamed move to moveActor
removed display and clear
changed drawRectGrid to curse
its a square? Testing drawRectBound..
changed drawRectBound to curse functional
removed placeValue for being useless
converted placeActor to curses
converted findClear to curses
removed SIZE_GRID
converted moveActor to curses
fixed moveActor declaration
converted moveCompass to curses
converted autoActorPlace to curses and replacd moveCompass argu to bool
minor change
convert gameUpdate to curses
holy shit it works