added function play(), makeMove() and whoIsWinner()
makeMove should be a private function
added isGameOver function
Merge branch 'master' into MainClass
get input from user
refactoring...added the function getNames
Added getMove function and little inplement in play()
Code for while players are playing
Code then the game is done
implement makeMove
added return statemant in isGameOver()
implement whoIsWinner() function
the tiles array was upside down
quick fix players move implement
Moved incorrect error handeling into getMove() and added the functions resetAndPlay() and playAgain()