Enhanced shrine loop

Increased speed and added music fadeout.
Pushing some of my work so everything doesn't die

Not yet ready, should have it done by today.
First minor chuck done, Wait before playing

So I’ve got the start nice and good, but I plan to have a lot more done
by the end of the day, so if you can wait I’d suggest holding off.
I need to not make changes just before uploading.
Movie Cut Scene, Ebola Rat

Added the MPEG2 format movie "Ebola Rat" because why not? The sound is
off a bit in Ren'Py but plays fine when opened stand-alone.  Not sure
that this is a big problem for this particular video, though I wouldn't
mind it being better at some point, if possible.
OGV video is new standard!

Replaced the MPEG2 with OGV and it works perfectly!

reference:
http://chaiware.org/about-me/commandline-wra/video-theora/
Tiny bit more

Some cleaning.
Added Xeb's route inside mine

There’s a chance it’ll mess up Xebs route, or just break everything
entirely, but from my tests I have them working fine.
I added “Ry” to the end of some of the labels in my copy of Xebs bit,
it seems to have worked.
Added some of Linders stuff in

I’m pretty happy with what’s here now.
Even more stuff in my script
Wrote up some older stuff

Added a bit of into I wrote before - mainly just to get into the swing
of things again!
forgot to commit script.rpy
Added c2c

Add Click-to-continue indicator to all chars
Beginning of relations API
First version of rel API ready.
Added example usage of new API
Merge remote-tracking branch 'upstream/master'

Conflicts:
	game/script.rpy
Merge pull request #5 from VladVP/master

Implemented a first version of the API we discussed in the GDocs chat