Changed all operations to simple namings e.g. CreateEntities to Create and added a operation namespace
Merge pull request #10 from gaganjyot/master

Move/copy/rotate new API, Scale, Spline
Merge branch 'master' into fluid_operations

Conflicts:
	lckernel/cad/base/cadentity.h
	lckernel/cad/dochelpers/documentimpl.cpp
	lckernel/cad/dochelpers/documentimpl.h
	lckernel/cad/functions/intersect.cpp
	lckernel/cad/functions/trim.cpp
	lckernel/cad/functions/trim.h
	lckernel/cad/geometry/geocoordinate.h
	lckernel/cad/operations/copyoperation.h
	lckernel/cad/operations/moveoperation.h
	lckernel/cad/operations/rotateoperation.h
	lckernel/cad/primitive/arc.cpp
	lckernel/cad/primitive/circle.cpp
	lckernel/cad/primitive/ellipse.cpp
	lckernel/cad/primitive/line.cpp
	lckernel/cad/primitive/text.cpp
	lckernel/lckernel.pro
Builder
builder
builder
rewrite for new API
Merge branch 'builder'

Conflicts:
	lcadluascript/cad/lualibrecadbridge.cpp
	lcadluascript/cad/lualibrecadbridge.h
	lckernel/cad/operations/copy.cpp
	lckernel/cad/operations/create.cpp
	lckernel/cad/operations/delete.cpp
	lckernel/cad/operations/move.cpp
	lckernel/cad/operations/rotate.cpp
	lckernel/cad/operations/scale.cpp
	lckernel/cad/operations/trim.cpp
removed copied version of lua
Added LuaIntf as a submodule
New builder version that make's me a bit more happy
Updated lua script and added virtual distructors
more builder changes and renames
Spit Builder into two files, one for operations, one for the operations itself
run astyle
fixed some build errors on Linux, more to come
Fixed build on Linux. Somehow QtLuaIntf didn't compile, need to check that one day..
Layer is now mandatory for CASD Entities
Renamed and deleted various classes that would add overhead
Updated style me script
Ran style me..