magic mod new config options
Update README.md
merge
When there is a user notification message, such as one of your friends entering the server, joining a game, leaving a game, or leaving a server, the message is sent by the server name, instead of the user triggering the event, which Battle.net does.

This allows the /r command to go to the user triggering the event.
http://developer.berlios.de/bugs/?func=detailbug&bug_id=15327&group_id=2291
First look with LUA
* load & execute all .lua scripts from scriptdir
* lua test event for handle_command
* first lua registered function message_send_text
/rehash configs separately
New Lua events implemented:
handle_game_create,
handle_game_report,
handle_game_end,
handle_game_destroy,
handle_game_changestatus,
handle_user_joingame,
handle_user_leftgame,

New Lua function:
get_account
Fix to find account by name offline, but not only online (connlist_find_connection_by_accountname -> accountlist_find_account)

New Lua functions:
account_attr_get
account_attr_set
fix /icon (it reverses icon code each time when invoked)
Update default trackers
https://github.com/HarpyWar/pvpgn/issues/7
forgot add to changed from previous commit to windows config
https://github.com/HarpyWar/pvpgn/issues/7
Merge pull request #1 from xboi209/master

Tidying things up
Command /topic modifications:
* new line symbol "\n" is available
* remove required channel name from arguments: /topic [message]
https://github.com/HarpyWar/pvpgn/issues/6
* display help for commands from bnhelp.conf instead of hardcoded strings https://github.com/HarpyWar/pvpgn/issues/5
* better view for help output, commands are highlited, tabs replaces with spaces http://i.imgur.com/vrj9QG1.png
* add aliases /mute /unmute /lock /unlock = /muteacct /unmuteacct /lockacct /unlockacct)
* command.cpp code refactoring and fixes (including /icon https://github.com/HarpyWar/pvpgn/issues/9)
Continue of previous commit.
* add help description for /mail and /ipban https://github.com/HarpyWar/pvpgn/issues/5
* refactoring: move /icon command to icons.cpp, move split_command() to common
Improvements for commands:
/lock <player> [hours] [reason]
/mute <player> [hours] [reason]

https://github.com/HarpyWar/pvpgn/issues/3
/icon enhancements:
* removed clienttag from the command syntax
* simple syntax for normal user: /icon [code]
* complex syntax for operator/admin: /icon set|add|del|list [username] [code]
* add aliases for icon codes in icons.conf (users can use alias name instead of code)
* refactoring customicons function names https://github.com/HarpyWar/pvpgn/issues/10
dirent.h for directory iteration (windows implementation of unix functions)
New Lua events:
- handle_channel_message
- handle_channel_userjoin
- handle_channel_userleft
- handle_user_whisper
- handle_user_login
- handle_user_disconnect

New Lua functions:
- account_get_friends
- account_get_teams
- clan_get_members
New Lua functions:
- game_get_by_id
- channel_get_by_id
- server_get_users
- server_get_games
- server_get_channels