Added Multiply modifier for the Saturation and Lightness filters
Images on the AnimationView are now rendered with 32bpp
Fixed crash on the main form's import animation functionality resulting from trying to access selected tree node with none selected
Modified the main form so it adds animations to the tree view taking in consideration their positions on their current containers
Made the Bundle class insert duplicated animations bellow the originals on their containers
Swapped old Utilities.BitsPerPixelFormat() implementation with the framework call