replaced if(!(a == b)) with if(a != b)
Remove released nadgets when their owner dies (getting frozen or imprisoned doesn't count unless g_nadgets_remove_on_death > 1)
Also remove nadgets if the owner leaves the game
Removed Medic's g_freeze_revive_delay_for_reviver immunity
Made the core of the discharge beam yellow again (the surrounding lightning effect is still team-colored)
Terminal changes: allow only one nadget switch per auth. After the switch, the user has to wait at least 15 seconds before authing again.
Print teamkiller and the teamkilled