Second dealer card hidden upon first dealing a game.
Added keyup event handler for (S)tay, S(p)lit, (H)it, (D)ouble, (spacebar)Deal.  Currently only displays alert message that catches on S, P, H, D, and spacebar.
Merge branch 'dealer-mods'
Title change - Blackjack Strategy Trainer (BlaStTrain)
Add function calls to key up events
Add a showDealerHand case.
Merge branch 'dealer-mods'
Merge branch 'ux'
Implemented each strategy as an object containing strings defining the "hard", "soft", and "pair" tables.  That strategy object gets passed into strategy creation, which parses the strings into their own objects for easy lookup, and defines a method to return the defined valid action given the dealer's card and player's hand.
Check for dealer card being J/Q/K when looking up strategy.
Refactored the interpretation of card face values.  Implemented strategy checking against strategy tables.  Bugs exist, but fundamentally the code works.
Strategy implementation, bug fixes, and basic UI display.
Merge branch 'strat-compare'
Fixed key presses to trigger button clicks, if the buttons are enabled.
Added card sprite image/xml assets.  Created sprite objects and ability to show the correct card images using CSS clipping.