flea: idle_cloak customparam
Tick idle_cloak customparam
Blastwing idle_cloak
Roach idle_cloak
Claw idle_cloak
fix emp->disarm adding

erroneous case: unit is damaged and has accumulated EMP damage, and then gets disarm damage.
the resulting disarm % should be (disarm % + current emp %)
currently this is (disarm % + (emp % * maxHP / hp))

example case:
unit is at 20% health and has 10% EMP damage, gets 1% disarm
result should be 11% disarm
currently it's 51% disarm (1% plus (10/20))
Skuttle unitdef: use Lua script
Fix for tiltzoom correction behaviour when underwater
Remove obsolete comments and whitespace.
Disable depth buffer that contained garbage.
Fix Unit Start State widget being unable to set unit retreat state to "Retreat Off".
Fix typo in cmd_newton_firezone.lua I randomly spotted while searching for places using CMD_RETREAT.
Jumpdefs to unitdefs
Merge pull request #307 from db81/blurryhalo_fix

Fix visual artifacts in Blurry Halo Selection
Merge pull request #306 from CarabusX/fix-retreat-initial-state

Fix Unit Start State widget being unable to set unit retreat state to "Retreat Off".
Merge pull request #305 from dvr333/COFC_underwater_fix

Fix for tiltzoom correction behaviour when underwater
Merge pull request #301 from sprunk/patch-21

"idle_cloak" customparam
don't shoot telebeacons unless told to
comm autorepair module works on idle regen
remove duplicate table