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adds various loader classes. implements mesh rendering and shading
* adds translator
* adds logger

* uses translator
* uses logger
* moves shader load implementation from the shader class to a seperate shader loader.
* reformats code
* adds config and version classes
* uses config in game class
* adds projection helper
* adds new game types
* refactored
Update Entity.java
* clean up and refactor some files
Merge branch 'master' of github.com:maluramichael/NebulaFramework
* no comment
Update pom.xml
fix the camera and projection
* renames framwork
Update README.md
* moves framework into framework directory
* adds sample game from old repo https://github.com/maluramichael/NebulaGame (git@github.com:maluramichael/NebulaGame.git)
Create README.md
* renames directories
* adds master pom file
Update README.md