game: fixed a couple of warnings in OB interface, refs #545
generic: removed Q_strnicmp which was a duplicate of Q_stricmpn
generic: updated and fixed displaying *nix dialog boxes
game: fixed passing constants to lua, refs #605
game: g_lua.h code cosmetic
mod: BG_AkimboSideram moved to weapon table
misc: let cmake script search for Lua 5.2 (if not bundled)
mod: more constants for the Lua interface refs #605
misc: fix travis build
game: don't export constants to lua twice
game: added lua_api command, refs #608
also group sources on xcode
game: memoryPool size increased
game: switch in Pickup_Weapon
game: make viewlocked state more transparent
game: fixed crash in the lua_api command, refs #608
game: weapon and MOD Lua constants
cgame: viewlocked 4 is never set
cgame: autorecord on late joins - patch by kw