Win32: Fix a minor fullscreen bug.
If the window is maximized before going fullscreen, the taskbar appears on top, which is not desirable.
Also, apply the maximized state properly again after exiting, if the user had the window maximized.
Buildfix.
One last buildfix (please correct if GL_FUNC_ADD is wrong, I just wanted buildbot to work again). https://github.com/hrydgard/ppsspp/pull/6679 should replace this soon.
Qt: Allow building with system ffmpeg. Also update b.sh to set cmake and qmake flags in case --qt is at the end of the arguments.
Merge pull request #6651 from thedax/win32-fullscreen

Win32: Fix a minor fullscreen bug.
Qt: Change target name to ppsspp by default.Install icons and desktop file on Linux. Use a different builddir than SDL by default.
Should help distros packaging ppsspp. Note: if you currently use PPSSPPQt, you will need to move the config dir from PPSSPPQt to ppsspp.
For distro packagers, you can now use PREFIX and DESTDIR for installs.
Linux: Look for assets directory in /usr/share/ppsspp/.
Merge pull request #6692 from Barthalion/systemwide-assets

Linux: Look for assets directory in /usr/share/ppsspp/.
Correctly break when disabled and temp bps overlap.

Only affects debugging, not usual gameplay.  Fixes #6700.
Reduce Sybmian parallel build for Travis.

May help reduce the random failures.
Ignore displaybuf in psmfplayer when warming up.

Should fix #6704.
Merge pull request #6706 from unknownbrackets/psmfplayer

Ignore displaybuf in psmfplayer when warming up
Fix out-of-memory on Symbian Travis builds when compiling qrc_assets.cpp.
Add sceUsbGps module
add sceUsbGpsOpen() function
fix typo,add sceUsbGpsGetState() function
Merge pull request #6713 from daniel229/sceUsbGps

Add sceUsbGps module
Win32 buildfix.
Somehow these weren't added to the project.
Add sceLibFttt

Same as sceFont
Don't need duplicate the whole table