Post-Modjam tweak
Fix Obfuscation issues plus fix some dupe morph issues.
Stuff.
Fixed rendering of entities not using RendererLivingEntity causing an invisible entity when rendering morph.
Fix GUI clipping issues with too many Morphs, Morph Acquisition entity not rendering and certain dupe morphs.
Bumping down version and add warning in the event the mod gets publicly released.
Fix player render in inventory facing wrong direction and height
Added First person morph hand render override.
Fix Morph State save/load issue. Fix Selector scrolling when opened. Last build before beta release.
Fix broken legs of ModelQuad. Fix + bump version number for next release.
Fix issues with morph due to time locking via game rules.
Fix for loss of morph stats on quick reconnect to servers.
Fix models with flat boxes crashing the game.
Change render method for morphs, expect strange render issues.
Attempted fix at "Can't find self player morph serverside".
Fix crash with null fields during reflection.
Add Squid Spider and Wolf "arms"
Fix server/client setSize desync.
Fix payload too large crash.
Fix crashing with DamageIndicatorsMod
Fixed always being in morph when reloading a server.
Fixed rendering player whilst the player is sleeping.