server: sample of skeetshoot code
client: removed cl_drawWalljumps: can't be done from client engine only
client: added cvar cl_demoblink: make the demo recording string flash while recording a demo
common: updated Q_cleanstr: correctly escape double ^ char when specified
client: correctly replace invalid characters in demo name generation
server: replaced the weird "Ban Kick" message being displayed when a guy is auth banned
server: fixed client ghost flag not being refreshed on userinfo string update
readme: updated changelog
client: minor fix in client demo name generator
build: updated compiled engines
Merge master into knockout
Merge knockout into skeetshoot