add footpath window
add path window invalidate and paint
Merge branch 'master'
add left over footpath window events
Merge branch 'master' into path-window
add path dropdowns and disabled widgets
Merge branch 'master' into path-window
add provisional and placement of paths
fix construct path bridge or tunnel button
improve footpath code
Merge branch 'master'
add cancel and set tool along with path refactor
add path removal
Merge branch 'master' into path-window
Merge branch 'master' into path-window
Merge branch 'master' into path-window
make footpath window use game_do_command
Merge remote-tracking branch 'refs/remotes/upstream/master'

* refs/remotes/upstream/master: (22 commits)
  fix bug with game_do_command
  add game_do_command
  add more info. to scenario_load_and_play
  set default screenshot format to PNG
  reorganise addresses
  fix peep structure
  Identified monthly ride income location.
  Label energy, thirst, hunger with offsets
  allow BMP to still be saved with PNG as default
  label nausea with offset
  Found nausea peep variable
  finish scenario start and add park size calculate
  Changed screenshot format from BMP to PNG (using LodePNG)
  add game flag for development only below tree height
  rename current day to current month ticks
  fix case and add author to source code header
  Fix comments
  Add rct_car sprite and tidy up news locator
  Change peep news item enum names
  Fix finding peep on ride news items
  ...

Conflicts:
	src/peep.h
Capping money in cheats
Adding enum with peep states