CCBAnimationManager's delegate weakly referenced now.
Merge pull request #685 from NickyWeber/bugfix/sb_#270_animation_manager_delegate_strong

CCBAnimationManager's delegate weakly referenced now.
Fixing memory leak

(CGColorRef) CGColor { CGFloat components[4] = {(CGFloat)_r, (CGFloat)_g, (CGFloat)_b, (CGFloat)_a}; return CGColorCreate(CGColorSpaceCreateDeviceRGB(), components); }
CGColorSpaceCreateDeviceRGB() returns a Core Foundation object with +1 retain count and this object is not referenced later and has a retain count of +1.
Update CCTiledMapLayer.m

Fixes possible divide by zero. If the layer has no tileset, the tex is nil and causes pixelsToPoints to be INF. This causes the contentSize to be INF, INF and prevents any further layers from being parsed.
Switches floats to CGFloat for better compatibility with ARM 64 devices fixes #672 & #645
Label dimensions fix
Minor sprite and node changes for easier subclassing
Default CCColors return static values
CCScene.color[RGBA] property controls its clear color
Merge branch 'v3.0' into develop

Conflicts:
	cocos2d-ui/CCBReader/CCBAnimationManager.h
Bug fix: Scale anchor nodes correctly to ensure correct animation of kinematic nodes.
Merge pull request #700 from jtwigg/develop

Bug fix: Scale anchor nodes correctly to ensure correct animation of kin...
Documentation comments.
A custom rendering example in the tests.
Disabling some TODO warnings.
Merge branch 'develop' of github.com:cocos2d/cocos2d-iphone into develop
Scrollview will stop panning if touched and won't steal touch anymore.
CCTapDownGestureRecognizer touch began phase implemented with very old iOS interface.
Merge pull request #694 from smklinger/patch-2

CCTiledMapLayer.m issues #687 & #693
Merge pull request #691 from iSevenDays/patch-1

 Fixing memory leak
Merge pull request #697 from newnon/develop

Label dimensions fix