test use of rockwall
more hud graphics tweaks
textbox bevleling is now less buggy, less elegant, less confusing
more elegant, continues to work
renamed stuff to make more sense
added (currently unused) determination of light and dark textbox bevel colours using gamma correction
Merge branch 'FLHerne-master' into cleanup

Conflicts:
	HUD.py
	images.py
	newTextBox.py
tried using background image tiling
merged newtextbox and textbox, due to confusion during merge
more merging, removal of textbox defaults
amuricanization
case standardisation
renaming of variables for sensibility
minor appearance tweaks - lighter, more contrast
appearance tweaks, renaming
removed whitespace
tweaks
add rule at bottom of hud