Fixed 'kansallismuseo' highpoly model not showing up. Hiding some additional low poly buildings.
Hide unimportant labels when zooming out far.
Added pinView.js, it now handles pins from BlueprintOutputOverpass.js (cafes etc. services)
Dont accept mouse events to heatmap container. NOTE that visibility: hidden; still accepts input events. This  was stealing all events from InputAPI (did not propagate to webtundra container).
Merge branch 'master' of https://github.com/playsign/fidemo
Overpass: Log a warning on a unsupported pin instead of throwing exception.
Sensor: Log a warning instead of throwing exception later if node is not present.
Update latest dev2 webtundra with raycasting fixes.
Let Tundra know about the active vizi three camera so we can execute raycasting. Don't raycast if mouse event is not on the 3D canvas.
Fixed merge conflicts with pin stuff.
Only react to 3D canvas element input events in the blueprint that drives the avatar etc.