Fix the conditionals around BitmapData#treshold() for bitfive
FlxTilemap: don't re-implement loadMap(), already present in FlxBaseTilemap
moved _drawIndex and _collideIndex into FlxBaseTilemap
FlxSprite frames setter fix for native targets
removed updateTiles() and optimized updateTile() usage
FlxBitmapFont html5 fix for fromXNA() method
little update for changelog
moved loadRotatedFrame() from FlxSpriteUtil to FlxSprite
added ability to reduce atlas' canvas after all nodes has been added to it
renamed atlasBitmapData to bitmapData
Merge pull request #3 from HaxeFlixel/dev

Temp