[CR] Deathcam Implementation

This should be a testworthy implementation (finally!) of viewing stuff happen after death. The code had to be inserted in various points, so be sure to point out any better ways to do what I have done. It is mostly rough draft at this point, but if there are no major issues, merge away gents. Enjoy!

Please do email me with any issues or question, or hit me up on IRC if I am there (DavekDOS usually).

I hope this is what you guys were looking for!
More to the point, a PR on exploring your death in detail should not obfuscate exactly where you took the lethal damage.  I was favorably impressed the one time a tankbot using the MGL combo'd with a HULKSMASH to actually knock all five of my body parts to 0 HP.

Players should *earn* being reduced to a greasy splotch.  ;-)

(And knowing where the damage was can be handy for debug purposes, too.)