Fix use with JS caching
Attempting multiplayer
Fixed hostname issue
Fixed heroku websocket
Test: disable xhr socket
Use classic WebSocket instead of Socket.IO for better compatibility with Heroku
Clean & configuration fixes
Better handling of disconnection and connection
Better pixel accuracy
Better animation for Simon and better friend request (forcing)
Improved menu
Animated Popup modal for game creation
Fixed TextBox behaviour
Add button selection handler & Better javascript packer (with very simplistic dependency resolution)
Correct behavior of game creation & Add game list observer
Refactoring interface and websocket connection
Cleanning project & Updating modules