copy the current config when creating a pre-game config
Make 'load defaults' work for per-game configs. Move 'stop' code into PSP_Shutdown
change dialog message
clarify wording on the 'restore default settings' confirmation dialog
Clear SFO data on game quit.

Saves the correct MENU after game exit.  Seems more sane.
dx9: Take screenshots (fixes #7197.)
Oops, DirectX on Windows only, of course.
Fix some missing case warnings.
Correct a no return value warning.
Fix an unsigned less than 0 warning.
fixup! Fix some missing case warnings.
Remove a clear copy/paste error.
Merge pull request #7200 from unknownbrackets/warnings

Nix some warnings
Merge pull request #7199 from unknownbrackets/screenshot

Add support for screenshots from Direct3D
Merge pull request #7195 from Bigpet/copydefaults

copy the current config when creating a pre-game config
Switch to std::function for savestate callbacks.
Save state to a temp file and rename.

This way, if you run out of disk or hit a bug, at least you have your old
state.  Better than having neither.
Take screenshots with savestates.
Just leave Symbian the way it was.
Oops, ignore DX9 on non-Windows.

This probably had broken Qt before, whoops.