ground unit are drawed and can be created
	modified:   LibreSTR/AssetManager.cpp
	modified:   LibreSTR/CMakeLists.txt
	modified:   LibreSTR/GameObject.cpp
	modified:   LibreSTR/GameObject.h
	modified:   LibreSTR/GameState.cpp
	modified:   LibreSTR/gui/Console.h
	new file:   LibreSTR/gui/ILogStream.cpp
	new file:   LibreSTR/gui/ILogStream.h
	modified:   LibreSTR/maps/GameMap.cpp
	modified:   LibreSTR/maps/GameMap.h
	modified:   LibreSTR/maps/ITileMap.h
	modified:   LibreSTR/maps/PlayerMap.cpp
	modified:   LibreSTR/maps/PlayerMap.h
	modified:   LibreSTR/units/GroundUnit.cpp
	modified:   LibreSTR/units/Unit.cpp
	modified:   LibreSTR/units/Unit.h
	modified:   assets/worker.res
new iteration
	modified:   CMakeLists.txt