commited basic_glow.xml material for self-illumination objects.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14647 3db68df2-c116-0410-a063-a993310a9797
A bunch of naming stuff.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14648 3db68df2-c116-0410-a063-a993310a9797
Added animations for african bush elephant.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14649 3db68df2-c116-0410-a063-a993310a9797
Displays ratings in the userlist. Fixes #2371.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14650 3db68df2-c116-0410-a063-a993310a9797
Added some criteria for rated games. Fixes #2402.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14651 3db68df2-c116-0410-a063-a993310a9797
Checks for game end after toggling diplomacy. Also adds a comment for clarification to the lobby bot. Refs #2402. 

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14652 3db68df2-c116-0410-a063-a993310a9797
Fixing the bug with the ramp in Cantabrian Highlands.
Applying the new improvements: Archipelago, Atlas Mountains, Cantabrian Highlands.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14653 3db68df2-c116-0410-a063-a993310a9797
Fixed elephant african bush actor and mesh

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14654 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'
Fix #2403

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14655 3db68df2-c116-0410-a063-a993310a9797
Allow using the XMPP room subject to display lobby information to user, make the lobby GUI code more readable, and cleanup the modern styles.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14656 3db68df2-c116-0410-a063-a993310a9797
Iron Spearheads tech now affects all spear units (not just infantry spearmen).

Javelin Thong tech now affects all javelin units (not just infantry javelinists).

Some shield tweaking.

Some more portraits.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14657 3db68df2-c116-0410-a063-a993310a9797
Update existing minimap idle button, add minimap idle button highlight and disabled, and some style fixes in session.xml. Refs #823 and refs #2357

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14658 3db68df2-c116-0410-a063-a993310a9797
Improve the Vector prototype with static functions. Replace the usage of the Math vector functions with functions from the Vector class.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14659 3db68df2-c116-0410-a063-a993310a9797
Fix some broken maps. Delete some others.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14660 3db68df2-c116-0410-a063-a993310a9797
Make my previous changes support < C++11 and Windows.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14661 3db68df2-c116-0410-a063-a993310a9797
Remove OS X related stuff from library build scripts. Building of those is handled in build-osx-libs.sh. Refs #1112.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14662 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14663 3db68df2-c116-0410-a063-a993310a9797
git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14664 3db68df2-c116-0410-a063-a993310a9797
Fix infinite loop when attacking a formation without valid targets

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14665 3db68df2-c116-0410-a063-a993310a9797