renamed a lot of stuff but proabably would not buidl
finished capitilizing header files
fixed up the code conventions stuff, also came acrosss some more name breakage while implmenting this and als fixed that
Code now mostly complies with the code convention.
Made graphics sprite implemnetation absolute
merge
code now compiles
fixed window spacing
added tile data and changed members to use this
Merge remote-tracking branch 'origin/bugfix' into prototype

Conflicts:
	ISGPKBS/Game/Game.vcxproj.filters
	ISGPKBS/Game/Level.cpp
	ISGPKBS/Game/Level.h