Added information about the player facing.
Added shortcut key strings to file menu.
Added folder with behaviour related classes/enums.
Renamed Tiles to GridObjects.
Made the sprite paths relative.

Cleaned up the bitmap drawing code.
Added spritesheet for megaman.
Changed tile comments to gridobject comments in gridobject.
Moved Behaviour related classes and added SpriteSet and SpritePickerPanel.
Added collision detection code
Added filename constructor to spriteset.
LevelEditor now targets .NET framework 4.0
GridObject now has all properties it needs.
Removed now unused properties in ILevel.
Implemented the new ILevel interface.
Cleaned up some code.
Removed now not working code and replaced it with notimplementedexceptions.
Removed now unnecesary form components.
Added collision detection to movement
added a vector2D class which will replace all points
using vector instead of point
Added components to the leveleditor form.