Revert "Draft: Infection Resist/Immune"

This reverts commit f120633d3a9c2287f23882358018cdf60d2db825.
Change loincloths to autolearn

They are simple enough to make to not require a book.
Restores bed's CONTAINER status
Moves bed-stuff next to the bed

This way it's visible.
Decrease the initial player map scope, add options to change it.
Fix recharger capacity-checking

Tested and works.
use_amount_square helper
Merge pull request #5367 from VampyreLord/Changes-professions-skills

Changes in some professions skills out of logic
Add ALL category to craft menu. I combined CSC_ARMOR_SUIT and CSC_ARMOR_BACK to fit on the screen. Change color of Overweight.
Adds assignment operators for Character and Creature, call those from player::operator=
Vehicle Rebalances & New Content

Rebalanced all cargo containers to have varying sizes, a floor trunk no
longer has the same storage space as a trunk, and a trunk no longer has
the same storage space as a minifridge.

Rebalanced vehicle skins and frames
Most vehicles have been rebalanced to be far less sturdy but far more
lighter. Stronger versions are now "Heavy Duty" and used by a handful of
vehicles.

Rebalanced engine spawns
No more finding a V8 engine in the first car you come across. Most cars
use inline-4s now.

Rebalanced Gas-Tanks (And added two more)
Gas tanks now hold proper amounts of fuel, motor cycles no longer hold
as much as a car.

Added V12 Engine & Sports Car
Added Military Composite Plating
Added Armored Tires
Added Reinforced Headlights
Added Luxury RV
Added "Cheap Cube-Van" (Much slower and more common than the original
Cube Van)
Added Vehicle Table (A vehicle clutter item, useful for firewood
however.)
Added Electric Scooter
Added Humvee
Added M2 Browning (Requires special conditions to fire without vehicle
mount)

...and more!
Changes fur loinclotch to require two pelts instead of one (and removed the strange thread requirement)
Forgot to add tools "requirement" to fur loincloth
the one time I don't have time to test my changes, everything breaks
Let's just pretend these additional commits didn't exist
Update README.txt

Add instructions for fixing OSX configuration issue #880 in readme.
Update COMPILING_osx.md

Add something about fixing the invisible bear issue.
[CR] [WIP] Expanding Contraband

This PR expand and look at the contraband item groups. I've done some
research prior to this and added some omitted contraband that are
actually quite common.
Add sharpened toothbrush

Spawn in prison contraband only.
Added soap

they only spawn in "cleaning" item groups right now.