Initial commit
First commit, Hello World!
Added MoodLight.  Contains a strobe effect, disabled by default.  Currently can only be enabled through the code.  The ability to change the speed of the strobe also exists, but, currently, can only be changed through the code.
Adding MyFirstGame.  This was a test program and has since been abandoned to work on a newer version
Beginning work on SuperMarioRecreation.  Should be fun.
Added initial sprites,  Yet to be implemented.
Continuing work on SuperMario.  Created a baseworld interface, working on implementing it for the first world (1-1)
Lots of things are subject to change.  Mostly everything that is currently in the draw() method and update() method in Game1.cs
More work on the world system interface.
Also cut apart the world into 2 sub levels
More work on super mario.  Split up the overworld background for World1-1 due to limitations in the Reach API (2048 texture size)
Created the 2D Camera for scrolling and an Interface for it.
Some temp code is implemented for testing the scrolling, will be cleaned up.
Code cleanup for the BaseWorld and World1-1 implementations.
Added comments for Camera2D and the draw method in Game1
Meh, not much done.
pushing latest changes
Added MovingWithSpeed, PopArtMoodLight, TitleScreen, ClockAnalog.
Added BeadRolling, Added release EXE of ClockAnalog.
Updating to current local repo
Updated PongRemake to latest source
Added Bearded Robot: a reaction tester
Added two test programs:  InstanceTesting and SlopeTesting.  Created for testing parts of XNA and C# and general math.
Removed Shooter that was accidently copied into the Bearded Robot project
Updates to PongRemake
Additional updates to PongRemake
Added "working" AI.  Improved detection.