Added pigmy prefab to scene/tiled
Updated Pigmy to prep for projectiles
Player pressing Q key triggers an ability
Added ability slot script so player can equip an ability
Added stomp placeholder ability
placeholder prticle effect visible at player position upon stomp
Stomp now displays an animation underneath the player
Added circlecollider to Stomp prefab so it can affect other characters
Consolidated dmg into a single if statement
Migrated damage code to WeaponScript (and AbilityScript) so a weapon does damage to a character
Removed gameobject.find commands as we don't use them anymore
Added hit detection to StompEffect script
Removed radius and damage from stompscript as they should live in stompeffect