Setup package.json in root
Don't try to update HUD without a player
Handle errors caused by invalid packets
Basic iOS webapp configuration
Fix a crash when the player doesn't exist and HUD is drawn
Fix a bug where items would not disappear from the map after they explode, explode instantly instead
Touch control fixes

* Size joysticks correctly on iPhone
* Implement binary joystick (not currently used)
* Don't draw joystick on non-touch systems
Update to cannon.js@0.6.1
Update to three.js r69

* Fix bug where we try to set the scale of a PointCloud to 0, causing a warning