Fixed writing and changed load/saved methods a bit
Replaced all the buffer methods with a simple socket factory method
Added properties file when extracting asset bundles
Fixed data type in setStreamVersion
Improved asset bundle reader and added asset bundle writer
Removed some debugging code
Moved encoder settings to separate method
Using LzmaOutputStream instead of LzmaEncoder
Added back some CLI classes
Added back bundle-list
Using the RTTI prefix for related commands
Added buffer for LZMA output stream
Fixed dictionary size
Added bundle-build command and improved asset bundle property format
Moved logger field up
Simplified progress listening for extraction
Reduced log level for loading/saving logs
Experimenting with JSON output format
FileUtils.byteCountToDisplaySize() doesn't support decimals and the support ticket is still unresolved, so...
Renamed some methods