Added some logging options to help with editing avoidance
Updated some of the animation based avoidance
Some things i missed
bug fixes in the avoidance stuff
Added LevelAreaId LoS whitelisting for Trial rift area (for some reason, raycasting derps completely here?)
Fixed not going after health globes when fighting a boss
Merge branch 'master' of git://git.assembla.com/unifiedtrinity