* Renamed AI_IsValidTarget to AI_IsHostile and extended it.

* Should come in handy later.
* Separated insanaity from rage morale behaviours.
* [UI2:HUD] Made next/prev soldier buttons in inventory window work.
* [UI2:HUD] Removed unused confunc's.
* [UI2:HUD] Replaced selected_soldier with cl_selected.
* [UI2:HUD] Added wounds display to new inventory/stats window.
* [UI2:HUD] Made the UI buttons toggle the new inventory/stats window.

* The keybindings now also toggle the new window instead of the old ones.
* Removed unused scripts.
* [UI2] Moved component to assets file.
* [UI2:HUD] Reduced duplication.
* [UI2:HUD] Display weight carried in inventory window.
* [UI2:HUD] Allow to close the firemode menu with RMB.
* UI2:aircraft: killed cvar mn_aircraftstatus
* Another attempt to speed up boxtracing
* [UI2:HUD] Added reserved TU bar.
* [UI2:HUD] Killed warning spam.
* Removed todo comments
* renamed brushContentFlags
Revert "* Another attempt to speed up boxtracing"

This reverts commit 37416db5664b0bf799c1d2a412c9746701661a15.
* Removed "Soldier entered/left the rescue zone" message