minor adjustemts to stereovieweye
switch to glowutils::Camera
fixed stereo mode. we'll just propagate the view, they said....
intermediate
Merge branch 'master' of https://github.com/voxelinc/voxellancer into glowutils_camera
retrieve quaternion from view-matrix
retrieve quaternion from view-matrix
minor adjustments
removed logging
removed more logging
merge with origin
make Camera::orientation() lazy recalc
update glow
const cast in Camera::orientation() to conform with qualifiers
update glow
Merge pull request #586 from voxelinc/glowutils_camera

Switch to glowutils::Camera