Adding number of triangles to the output file. Updating the documentation. Updating documentation links.
Adding the deepCopy() method from the AttributeMatrix branch into the master branch for use in other filters that need to make a copy of the data
Adding a SubFilterPipeline class that is a direct copy of the DREAM3DLib/Common/FilterPipeline class but allows the programmer to set a specific Voxel, Surface and Solid DataContainers for the pipeline to use. Also scratched out some sample code to use the new SubFilterPipeline class in the SampleVolume filter that is being written by updating the code to use the SubFilterPipeline class and create a copy of the initial data instead of continuously reading it from disk.