Necessary change to cope with latest OpenType.js
Merge remote-tracking branch 'origin/develop_lh' into feat_c4dSDK16Update
Merge branch 'develop_lh' into feat_c4dKeyFrameAnimation
Scene Containers using Nodes and Components

Main difference in Serialization Containers. A Scene hierarchy is made
of Nodes. Each Node contains children and one or more components.
Fixed mirrored textures in web build
Minor adjustments to the physics example

Description GUI text in English. Shader corrected to display colors
correctly. Initial camera position. No more string comparison to test
types.
Merge branch 'feat_c4dSDK16Update' into feat_c4dKeyFrameAnimation

Conflicts:
	src/Engine/Components/SimpleScene/SceneRenderer.cs
	src/Serialization/SceneContainer.cs
	src/Uniplug/Cinema4D/FuExport/FusConverter.cs