Eluna Copyright note for 2014.

Signed-off-by: Salja <salja8840@gmail.com>
Eluna add to README.md

Signed-off-by: Salja <salja8840@gmail.com>
Eluna Support for AuctionHouse Hooks pls read note.

NOTE:
  * AUCTION_EVENT_ON_SUCCESSFUL // NOT SUPPORTED YET
  * AUCTION_EVENT_ON_EXPIRE     // NOT SUPPORTED YET

  * OnAdd: Called when ADDING an auction to the auction house.
  * OnRemove: Called when REMOVING or BUYOUT of item.
  * OnSuccessful: Called when BID is won.  // NOT SUPPORTED YET
  * OnExpire: Called when auction EXPIRES. // NOT SUPPORTED YET

TODO:
  * Add Support for AUCTION_EVENT_ON_SUCCESSFUL
  * Add Support for AUCTION_EVENT_ON_EXPIRE

Thanks Foereaper for this Patch =)

Signed-off-by: Salja <salja8840@gmail.com>
Some Style

Signed-off-by: Salja <salja8840@gmail.com>
Eluna Added OnLootMoney hook Patch by Foereaper

Backportet from https://github.com/ElunaLuaEngine/Eluna/commit/7d8f5f9d95b2f6d92527f4a39ce53edf022c1e43

Signed-off-by: Salja <salja8840@gmail.com>
Eluna some NOTES

Signed-off-by: Salja <salja8840@gmail.com>
typo

Signed-off-by: Salja <salja8840@gmail.com>
Eluna add typename to registering
Eluna Fix basic aura methods patch by @Rochet2

Signed-off-by: Salja <salja8840@gmail.com>
Eluna Fix methods using GUID
Eluna Move HasAura to unit methods
Eluna Fix crash on invalid spawn type and fix the comment
Dont call setWalk for each movement
New Unit functions added
Remove old Player functions

Those function are now inherited from the parent class (Unit)
Remove old Creature functions

Those function are now inherited from the parent class (Unit)
WalkingBeforeCharm state added

Added a new parameter to the CharmInfo struct
HandleModPossess restores walking state

After the effect ends restores the player/creatures own walking state
Break channel spells on resist
Fixed SMSG_SPELL_FAILED_OTHER

fixes the spell visual effect remaining after spell is interrupted
Fix by Evairfairy