Make sword kind identified from the start
Make sure summoned actors start acting after the summoner.
Retain the flavour of gems

and don't risk throwing rings and necklaces.
Remove current speed and intelligence
Add aspects corresponding to the actor kind stats
Clean up the imports of Data.Hashable
Get rid of dice in actor kind stats
Let all actors start with half maximum HP
Limit CallFriend by HP and Summon by Calm
Prevent hero AI from activating Effect.Summon
Rename acanDo to aAbility
Add actor kind stats corresponding to some Aspects
Add some non-body-part stats to some actors
Add EqpSlots corresponding to the new aspects
Define a Show instace for abilities
Rescale user-facing speed representation
Alert the player to any HP or Calm drain or gain
Sum aspects of all items instead of taking the strongest
Make AI stash items only if they are better than in inventory
Make a slot for Periodic and add the slot to necklaces