Building Bombe
Changed BombeLocation Matrix to Integer Matrix
Update BombeSprite
Merge branch 'master' into Bombe

Conflicts:
	src/GraphicEngine.vhd
	src/MUX.vhd
Removed tmp file
Fixed explosionPresent from INTEGER to STD_LOGIC
Added bomb files to XPR
Now the character should properly put a bomb where he stands
Working bomb that destroys everything
Some cleanup and added detection of bomb
Working placing and destroying bombs after 2 seconds
Added code to destroy all block when first bomb explode
Merge pull request #4 from Viq111/working_simple_bomb

Working simple bomb