Added a credit scene for the end... it scrolls just like a cut scene for now. It was the fastest thing.
I added a credit scene, trying to fix messed up merges, I don't really know what this is :)
fixed cut scene
Fixed a couple minor things
removing credits
added credits, fixed level/cut scene order
Fixed sewer scene and several levels beginning and ending colliders. Completely recreated sewer scene. Fixed art problems in level 3.
Merge branch 'katelyn' of https://github.com/Dgilliams/OriginalOrigins into katelyn

Conflicts:
	OriginalOrigins.git/branches/ProjectSettings/ProjectSettings.asset
Merge remote-tracking branch 'origin/master' into katelyn

Conflicts:
	OriginalOrigins.git/branches/Assets/Scenes/Level8.unity
	OriginalOrigins.git/branches/ProjectSettings/ProjectSettings.asset
Fixed so it loads level 9 at the end of 8
Merge branch 'master' of https://github.com/Dgilliams/OriginalOrigins
settings
Merge branch 'EDevelopment'

Conflicts:
	OriginalOrigins.git/branches/Assets/Scenes/Level7.unity
mostly fixing the bugs that plagued our demo

Added extra platforms to the swamp level
fixed the kill scripts and jump buttons not giving out proper audio or not working
made the end cutscene return to the main menu
fixed the build errors that were still popping up for some reason, even though the project could build
re-added level 5 for testing features like new jump (will be removed for final build)

removed all of the old builds (I made a backup of the previous master with all the old builds though)