Little things:

- LoadingWindow_Win32.cpp : Now the loading window is the topmost one.
- LightsManager: Line 263. A NOT should have a !.
- UserPackManager.cpp: Now the game recognizes the "announcers" folder
inside UserPacks
- Added the .redir for the separate start sound when entering
ScreenPlayerOptions, so the sound plays in every theme as it should by
default