MADS: Fix drawing of background objects
MADS: Changed several values to constants in action setup
MADS: Fix for getting bones in scene 752
MADS: Fix removing items from inventory when they should be
MADS: Free the audio player when the game ends
MADS: Remove redundant Palette::close method
FULLPIPE: More work on MctlLadder::doWalkTo()
FULLPIPE: Finish MctlLadder::doWalkTo() implementation
MADS: Fix memory corruption when dealing with monster in scene 703
MADS: Finally re-enable Rex waking up in the first game scene