mount noatime and nodiratime on all partitions by default
increase readhead from 128 to 256
lib/int_sqrt.c: optimize square root algorithm

Optimize the current version of the shift-and-subtract (hardware)
algorithm, described by John von Newmann[1] and Guy L Steele.

Iterating 1,000,000 times, perf shows for the current version:

 Performance counter stats for './sqrt-curr' (10 runs):

         27.170996 task-clock                #    0.979 CPUs utilized            ( +-  3.19% )
                 3 context-switches          #    0.103 K/sec                    ( +-  4.76% )
                 0 cpu-migrations            #    0.004 K/sec                    ( +-100.00% )
               104 page-faults               #    0.004 M/sec                    ( +-  0.16% )
        64,921,199 cycles                    #    2.389 GHz                      ( +-  0.03% )
        28,967,789 stalled-cycles-frontend   #   44.62% frontend cycles idle     ( +-  0.18% )
   <not supported> stalled-cycles-backend
       104,502,623 instructions              #    1.61  insns per cycle
                                             #    0.28  stalled cycles per insn  ( +-  0.00% )
        34,088,368 branches                  # 1254.587 M/sec                    ( +-  0.00% )
             4,901 branch-misses             #    0.01% of all branches          ( +-  1.32% )

       0.027763015 seconds time elapsed                                          ( +-  3.22% )

And for the new version:

Performance counter stats for './sqrt-new' (10 runs):

          0.496869 task-clock                #    0.519 CPUs utilized            ( +-  2.38% )
                 0 context-switches          #    0.000 K/sec
                 0 cpu-migrations            #    0.403 K/sec                    ( +-100.00% )
               104 page-faults               #    0.209 M/sec                    ( +-  0.15% )
           590,760 cycles                    #    1.189 GHz                      ( +-  2.35% )
           395,053 stalled-cycles-frontend   #   66.87% frontend cycles idle     ( +-  3.67% )
   <not supported> stalled-cycles-backend
           398,963 instructions              #    0.68  insns per cycle
                                             #    0.99  stalled cycles per insn  ( +-  0.39% )
            70,228 branches                  #  141.341 M/sec                    ( +-  0.36% )
             3,364 branch-misses             #    4.79% of all branches          ( +-  5.45% )

       0.000957440 seconds time elapsed                                          ( +-  2.42% )

Furthermore, this saves space in instruction text:

   text    data     bss     dec     hex filename
    111       0       0     111      6f lib/int_sqrt-baseline.o
     89       0       0      89      59 lib/int_sqrt.o

[1] http://en.wikipedia.org/wiki/First_Draft_of_a_Report_on_the_EDVAC

Signed-off-by: Davidlohr Bueso <davidlohr.bueso@hp.com>
Reviewed-by: Jonathan Gonzalez <jgonzlez@linets.cl>
Tested-by: Jonathan Gonzalez <jgonzlez@linets.cl>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Optimized ARM RWSEM algorithm

RWSEM implementation for ARM using atomic functions.
Heavily based on arch/sh/include/asm/rwsem.h

Signed-off-by: Ashwin Chaugule <ashwinc@codeaurora.org>
fs: sync: added fsync on/off support

Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
fs: sync: add missing return if fsync is disabled from userspace.

Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
fs: sync: don't block the flusher thread waiting on IO

When sync does it's WB_SYNC_ALL writeback, it issues data Io and
then immediately waits for IO completion. This is done in the
context of the flusher thread, and hence completely ties up the
flusher thread for the backing device until all the dirty inodes
have been synced. On filesystems that are dirtying inodes constantly
and quickly, this means the flusher thread can be tied up for
minutes per sync call and hence badly affect system level write IO
performance as the page cache cannot be cleaned quickly.

We already have a wait loop for IO completion for sync(2), so cut
this out of the flusher thread and delegate it to wait_sb_inodes().
Hence we can do rapid IO submission, and then wait for it all to
complete.

Effect of sync on fsmark before the patch:

FSUse%        Count         Size    Files/sec     App Overhead
.....
     0       640000         4096      35154.6          1026984
     0       720000         4096      36740.3          1023844
     0       800000         4096      36184.6           916599
     0       880000         4096       1282.7          1054367
     0       960000         4096       3951.3           918773
     0      1040000         4096      40646.2           996448
     0      1120000         4096      43610.1           895647
     0      1200000         4096      40333.1           921048

And a single sync pass took:

  real    0m52.407s
  user    0m0.000s
  sys     0m0.090s

After the patch, there is no impact on fsmark results, and each
individual sync(2) operation run concurrently with the same fsmark
workload takes roughly 7s:

  real    0m6.930s
  user    0m0.000s
  sys     0m0.039s

IOWs, sync is 7-8x faster on a busy filesystem and does not have an
adverse impact on ongoing async data write operations.

Signed-off-by: Dave Chinner <dchinner@redhat.com>
Reviewed-by: Jan Kara <jack@suse.cz>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
fs: sync: Make sync() satisfy many requests with one invocation

Dave Jones reported RCU stalls, overly long hrtimer interrupts, and
amazingly long NMI handlers from a trinity-induced workload involving
lots of concurrent sync() calls (https://lkml.org/lkml/2013/7/23/369).
There are any number of things that one might do to make sync() behave
better under high levels of contention, but it is also the case that
multiple concurrent sync() system calls can be satisfied by a single
sys_sync() invocation.

Given that this situation is reminiscent of rcu_barrier(), this commit
applies the rcu_barrier() approach to sys_sync().  This approach uses
a global mutex and a sequence counter.  The mutex is held across the
sync() operation, which eliminates contention between concurrent sync()
operations.  The counter is incremented at the beginning and end of
each sync() operation, so that it is odd while a sync() operation is in
progress and even otherwise, just like sequence locks.

The code that used to be in sys_sync() is now in do_sync(), and sys_sync()
now handles the concurrency.  The sys_sync() function first takes a
snapshot of the counter, then acquires the mutex, and then takes another
snapshot of the counter.  If the values of the two snapshots indicate that
a full do_sync() executed during the mutex acquisition, the sys_sync()
function releases the mutex and returns ("Our work is done!").  Otherwise,
sys_sync() increments the counter, invokes do_sync(), and increments
the counter again.

This approach allows a single call to do_sync() to satisfy an arbitrarily
large number of sync() system calls, which should eliminate issues due
to large numbers of concurrent invocations of the sync() system call.

Changes since v1 (https://lkml.org/lkml/2013/7/24/683):

o	Add a pair of memory barriers to keep the increments from
	bleeding into the do_sync() code.  (The failure probability
	is insanely low, but when you have several hundred million
	devices running Linux, you can expect several hundred instances
	of one-in-a-million failures.)

o	Actually CC some people who have experience in this area.

Reported-by: Dave Jones <davej@redhat.com>
Signed-off-by: Paul E. McKenney <paulmck@linux.vnet.ibm.com>
Cc: Alexander Viro <viro@zeniv.linux.org.uk>
Cc: Christoph Hellwig <hch@lst.de>
Cc: Jan Kara <jack@suse.cz>
Cc: Curt Wohlgemuth <curtw@google.com>
Cc: Jens Axboe <jaxboe@fusionio.com>
Cc: linux-fsdevel@vger.kernel.org

Signed-off-by: Paul Reioux <reioux@gmail.com>
makefile: mtune-cortex-a15 for krait and use unsafe math opts