Optimize neighbour accumulation and grad_pk_Ci summation.
Replace neighbour array with direct iterations using convenience macros.
Adjust iterator for neighbour loops and fix sum_k_grad_Ci calculation.
Reaction to further performance warnings.
Check for OpenGL errors and explicitely bind buffer before glDispatchCompute.
Output hardware limits.
Add compute shader test program.
More debug output for test application.
Another test shader.
Fix weird AMD behavior.
Force GLM to use radians.
Merge branch 'testing' of github.com:ekpyron/pbf into testing
New test basis.