* Searchlight Geist - Fixed that deathtouch did not end on turns end.
* Soulbound - Added log info about a successful soulbound action.
* Dredge - Added log info about a successful dredge action.
* Sacrifice cost - Fixed a bug that made wrongly sacrificing invalid, because sacrificed permanent did not go to graveyard (e.g. Rest in Peace in play).
* Fixed a bug that prevented most continuous effects from recognizing if a permanent made zone changes and so the permanent was considered as a valid target even if the permanent changed zones (e.g. was Cloudshifted).
* Some formatting and a additional Cloudshift test.
* Some formatting.
* Golgari Thug - Fixed that card in graveyard was not a mandatory target.