Added smelter functionality + sprite
Also fixed itembox hooks for peeking
Slightly smoothed out magnet force at close distances
Merge branch 'dev' of https://github.com/alex-lawson/sb-automation.git into dev-magnets
Added energy consumption to conveyorbelt, jumppad, levitationpad, pump, and reformatted some of the code
Merge branch 'dev-pipes' into dev
Merge branch 'dev-magnets' into dev
Fixed magnetize duration resets, scaled magnetize monster cost based on how much time was added
Changed itemPull filter to accept amounts
Return amount used for pushItem
Moved pipe nodes down a block on item box
Merge branch 'dev-pipes' into dev
Smelter, extractor and pump can now be started with either interaction or wire
tagged creative recipes to use TR only
fixed modinfo file
Storage API update
- added consideration for max item stack sizes
- upgraded returnItem and added returnItemByName (#32)
- added canFitItem function and used it in storeItem (#29)
updated modinfo
Fixed world wrap bug
Merge branch 'dev-entities' into dev
merged pump code and removed some debug logging
added anchors to hopper and ejector (#41)