Core/NetworkIO: Prevent queueing more async operations when socket is already closed
DB/SAI: Rescript Manaforge quests

Rescripts the following quests: -

* Shutting Down Manaforge B'naar
* Shutting Down Manaforge Coruu
* Shutting Down Manaforge Duro
* Shutting Down Manaforge Ara

All events are now started from gossip select which is correct way rather than player just clicking on console
go remains clickable if player does not have access crystal or is not on quest but displays different gossip without the option to start event
Added mising gossips for npcs in manaforge coruu for if spoken to while player is disguised from item provided for http://www.wowhead.com/quest=10198
Remove Manaforges CPP Script

Remove script
Core/Threading: Fixed possible race condition with m_timeOutTime and fixed Thread #1: pthread_cond_{signal,broadcast}: dubious: associated lock is not held by any thread in PCQ
DB/Misc: Fix some errors
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore