FLA: new bullet skin
Game: stat->playerStat
FLA: set buttons in PlayerPanel, so they are flashing
new BombSpell
Game: added switch weapons support
Bullet: body is public
ContacrListener: fixed minor problems
FLA: ++
FLA: set up propper names in playerStat
Game: buttons in playerStat flash on keyPress
PlayerStat, BulletController: change spells
FLA: ++
FLA: added Vase
Important: Obstacle: all colliders name should be "collider001"
Random: now from 1 to 3, tabs->spaces
Game: production mode
level000: added vases
Room: added _gameObjects
new DynamicObstacle for movable objects
FLA: berrels move