Minor commit. Added new scene for myself
Replaced line renderer with trail renderer
Merge branch 'develop' of https://github.com/arun-abraham/Bond-O-Friendship_Production into feature/generative_experiments

Conflicts:
	Assets/UnityVS/Editor/UnityVS.VersionSpecific.dll.meta
Minor Changes: Created spiral particle effect (still only looks 2D)
minor fixes to the spiral trajectory.
Merge branch 'develop' of https://github.com/setrapp/Bond-O-Friendship_Production into feature/generative_experiments
Merge branch 'develop' of https://github.com/arun-abraham/Bond-O-Friendship into feature/generative_experiments
Merge branch 'develop' of https://github.com/setrapp/Bond-O-Friendship_Production into feature/generative_experiments
Merge branch 'feature/generative_experiments' of https://github.com/arun-abraham/Bond-O-Friendship into feature/generative_experiments
minor changes
Moved pulse shooting to separate script.
Tracking volleys between pulse shots.
minor changes. working on occilatory movement script
Added bond collider, rigidbody not included at the moment.
Waiting pad, connection breaker, switch, pulse collisions, interactions
Merge branch 'develop' of https://github.com/setrapp/Bond-O-Friendship_Production into develop

Conflicts:
	Assets/Prefabs/Shield.prefab
prefab meta
Dynamic connections. Multiple connections per partner now possible.
Merge branch 'feature/shot_link' into develop
Merge branch 'develop' of https://github.com/setrapp/Bond-O-Friendship_Production into develop

Conflicts:
	Assets/Prefabs/Player.prefab
	Assets/Prefabs/Shield.prefab
	Assets/Scenes/tutorial.unity
	Assets/Scripts/MovePulse.cs
	Assets/Scripts/SimpleConnection.cs