Fixes a bug where the advisor gives you incorrect advice when you try to hire staff without selecting a person first.
Issue 1699.

Thanks MarkL!
My check for corrupt files appear to work okay. Changed it so that it only checks some files we actually use... Also fixed the problem that you could no longer choose difficulty
Adds a new property in the disease lua files that specifies the average number of emergency patients for non-scripted emergencies.
Issue 1078.

Thanks MarkL
Fixes an issue where multiple instances of VIPs visiting at the same time always had the same name.
Issue 1706.

Thanks Jpirie23 and MarkL!
Update README

When this is pushed to the Trunk, something went completely wrong and then I will revert this change. This is only for testing GitHub.
Test

Removes some unused strings relating to cheats that were removed a while
ago
Merge pull request #7 from MarkL1961/master

Remove unused cheat strings
Language: Dutch updated to fit all latest string changes.
Merge pull request #1 from CorsixTH/master

Updating repositry with master updates
Update README
Merge pull request #8 from mrtnptrs/master

Changing the links at the README file according to the magration of the wiki pages to GitHub.
Codechange: Fix indenting.
Codechange: Fix spelling error in function name.
Merge pull request #9 from Alberth289346/master

Indent fix + function name fix
Codechange: Rename local 'criteria' to 'world.level_criteria'.
Codechange: Rename 'total' to 'winning_goal_count', fix error in free build mode.
Codechange: Rename 'crit'/'criterion' to 'crit_name'.
Codechange: Move 'win' and 'lose' closer to their use, document function.
Codechange: Eliminate 'modifier' variable.
Codechange: Rename 'active' to 'world_goals', remove 'self.criteria' (it's a copy of 'world.goals').