Qt's weird way of doing things sometimes confuses me way too much… orz

And I just checked [port.flr](https://raw.github.com/KanColleTool/kancolle-data/master/port.flr); the game uses LoadVars to load data from the game servers (which explains the "svdata=" prefix…), and one of the many dumb things it does is to not let you time out requests, so errorcats isn't an issue.

I should actually try to make it wait in the background for translation data in the mac viewer too, since it won't actually cause any problems from the look of it…