added experimental MyAvatar.setSkeletonOffset()

for improved walk animations
Merge branch 'master' of https://github.com/highfidelity/hifi
Merge branch 'master' of https://github.com/highfidelity/hifi
Merge branch 'master' of https://github.com/highfidelity/hifi
pipe texture names through to NetworkTexture
add a hack method to NetworkGeometry to change a material texture by name
allow a texture change in ModelOverlay properties
first cut at light entity
add PROP_IS_SPOTLIGHT to the requested properties
Merge branch 'master' of https://github.com/highfidelity/hifi
use InvokeMethod so that texture change happens on the right thread
added new macro for getter access to a color
Add camera move tool
Remove print statements in edit entities
Add Camera::modeUpdated()
Add entity copying and axis constraining to entity tools
Merge branch 'master' of https://github.com/highfidelity/hifi
Merge branch 'master' of https://github.com/highfidelity/hifi
Merge branch 'master' of https://github.com/highfidelity/hifi
double click to turn around