Fix sceUtilityScreenshotUpdate

Fix "After the developer/publisher screen and the age warning only a
black screen."
Fix sceUtilityScreenshotInitStart parameter
Imp sceUtilityScreenshotContStart
Revent back status = SCE_UTILITY_STATUS_FINISHED

break Project Divx extand and Kenka Banchou Bros when take screenshot
Fix some memory leaks in sceFont.

Which were highlighted quite well by tests.
Fix leaks in sceMpeg demuxing.
Fix some scePsmf leaks.
Correctly free a few FFmpeg resources.
Clean up some atrac/mp3 potential leaks.
Merge pull request #5771 from unknownbrackets/leaks

Stick a cork in some memory leaks
Fix memory leak in memory arenas on x64.
Oops, close the dir after listing it in ms0:/.

This was affecting some savedata modes, and showed up on tests.  Not sure
how it might've affected games, probably not much.
Display label name in status bar
Merge pull request #5774 from Kingcom/StatusBarLabels

Display label name in status bar
Update sceMpeg.cpp

change to right macro
Merge pull request #5775 from kaienfr/patch-1

Update sceMpeg.cpp
Win32: Implement "-d" command-line switch. It didn't do anything, previously.
Also added a helper func to set all log levels at once. Should be handy if we clean up the logging channels screen.
Update the DebugLog batch file so it works with the new command-line option.
Correct old savestate compat.

When there was a pending GE sync.
Merge pull request #5770 from unknownbrackets/perf

Minor perf improvements for ARM