- states and postures now update automatically on change
- fixed an issue with ev checks and pv checks where the posture was mishandled
- posture now is uint8 which fixes posture issues the client had
- fixed evstate issue where posture and locomotion were swapped
- fixed issue were the deed checked the ghosts parent instead of the body's parent
- fixed the swoops issues by taking the swoop out of the auto add/remove this will not work due to several reasons one of them being the autoupdates for the equiplist the other being auto creates and deletes for bystanders. As we cannot simply transfer the container it will be done the old fashioned way
- the swoop cannow be mounted and dismounted and stored properly it will always be driveable and will display the jetstream properly
- messages for manually sending posture and state updates have been removed

Signed-off-by: schmunzel <schmunzel@swganh.org>