[Drawing] Added setup method
[Drawing] Added setup method
[Drawing] Added Color HSL shift functions
[Drawing] Renamed "drawPath" back to "endPath"
[Enemy] [Slug] Refactored Slug Graphics to use Drawing
[Misc] Added a little "xquest.timeAdjust" for slowing things down
[Graphics] [Locust] Refactored LocustGraphics to use Drawing
[Drawing] Moved to Smart.Drawing
[Enemy] [Mantis] Added Mantis
[Enemy] Increased spawn rate
[Graphics] Bomb Crystal