[SP] Add numpad 0-9 conversion to 0-9 with numlock on from MP engine.
This will mean the numbered numpad keys can only be bound to separate binds from numbers when numlock is off which is same as MP now.
But you will be able to use the numpad numbers in console/textboxes now.
Revert "[MP] Fix from Tequilla's ioq3 commit g_mover.c in part of ioquake/ioq3@223b851b7ba8fc052eb16a830d3a79b994857884"

This reverts commit 8978e9a4618a06efc6cc4c24abee0be695e32aa9.
This commit fixes #595.
Clarify approach to issues that aren't bug-related
Clarify that SDL2 is required on non-Windows.
[MP] Don't crash if a searchpath does not contain a path separator - it could be under the current directory
[MP] Allow stencil shadows to render for surfaces with > 500 vertices
Patch by ZTM for ioquake/ioq3 and adapted by Ensiform
[MP] More sane limits for cl_maxPackets
[SP] Allow stencil shadows to render for surfaces with > 500 vertices Patch by ZTM for ioquake/ioq3 and adapted by Ensiform
Update CHANGELOG.txt
[MP] Cleaned up broadcastClients usage
[MP] Fix last commit...
Fix for issue #597
[MP] Actually fix previous commits.
[SP] Fix compiler warnings
[JK2] Fix compiler warnings
[MP] Fix compiler warnings