Removed prefixed from Abstract classes and interfaces, added unimplemented PlayerController class, added AbstractChunkCubeN class
Reanmed IConfig to Config
Renamed IBlockModelBuilder to BlockModelBuilder
Renamed IBlockTextureManager to BlockTextureManager
Renamed IRenderer to Renderer
Renamed LoggerFactory to LoggerUtil (it doesn't really create new Loggers)
Renamed IBlockRegistry to BlockRegistry
Renamed IWorld to World
Renamed IChunk to Chunk
Renamed IChunkFactory to ChunkFactory
Renamed AChunkGenerator to AbstractChunkGenerator
Renamed IChunkGeneratorBuilder to ChunkGeneratorBuilder
Renamed ANoiseGenerator2D to AbstractNoiseGenerator2D
Renamed INoiseGenerator2D to NoiseGenerator2D
Renamed IBlockRegistry to BlockRegistry
Renamed IChunkLoader to ChunkLoader