Modified Level Design

Added slightly updated building models, small pond in middle
Merge branch 'master' into LevelDesign

Conflicts:
	Assets/LevelDesignImport/New Terrain 1.asset
	Assets/Scenes/BossLevelDesign.unity
Just a lil stuff
Merge commit 'fc211cc36eaa0188bcb08963800c37d2a12a4e0d' into LevelDesign
Level Design Changes

Major additions:
New Grass Textures
Crates
Trees
Shadows
Updated to Unity 4.6 Beta
Level design is being redone, blah
Level design changes:

City area added, new buildings, dock.
Added transparency to water
Level Design Changes

Added Vehicle Depot, New Vehicles, Tower, edited textures, changed design of level slightly
Level design finalized, not optimized
Small changes
Merge commit 'c88b2292fe9a3d59ae85b46ea8b91471483a4ba4' into LevelDesign

Conflicts:
	Assets/LevelDesignImport/New Terrain 1.asset
Making game playable for beta
Nav mesh implimented!
Beta build ready Level-Design wise
Merge pull request #122 from ModSquadWorkshop/LevelDesign

Beta Level