updated readme, roadmap slightly
Bump version to 0.2.2, SpectatorClient no longer used - just use MPGameClient for both
Long player names resize correctly in turn panel
Server reports corrent player counts; MPGameScreen returns to GameJoinScreen when client gets disconnected (boot or otherwise)
Added allow spectators option, host can boot spectators
Fixed (I hope) some out-of-sync bugs caused by the AI moving before the end turn has reached all of the other controllers