Just a test
Added some basic UI scripts to faclitate increasing and decreasing engine power
Urgh, version control fail, everything back to where it was
minor additions
Merge branch 'master' of https://github.com/Chronojam/SpaceGame
Merge pull request #5 from martindevans/master

Update healthObj.cs
Refactored code for Health, Added Math.cs (No system namespace, wtf?
whoops, forgot to add the changes
Cleaned some code, added more functionailty to UIs - Improved Test Ship to include proper thruster control. (UI / Engineering and nav station) [Note: It might appear that its impossible to stop the ship when started, this is because Engines are not designed to go backwards, there must exist an opposing engine]
Oh no.
Large refactoring of folders and script locations, added intermediate, advanced and basic consoles (basic consoles require no power)
Fixed all the problems that arose from previously refactoring , Cleaned ship station sizes, added ground work for Fuel usage on generators.
Slight engine change, changed test ship to push instead of rotate
Slight engine change, changed test ship to push instead of rotate
issue#8