* Ely: NavMesh & related: updated to librecastnavigation 1.1.
* Ely: NavMesh & related: seem not working in multi-threading mode.
* Ely: NavMesh & related: now in multi-threading mode adding crowd agent
seems to work, but dynamic debug drawing not (i think it should be put
in a task in the "default" taskchain with a sort value after the
firetask one). 
* Ely: CHECK if there are other debug drawings somewhere.
* Ely: now "multithreded rendered pipeline" is enabled by default only
when ELY_THREAD are disabled. Even in this case it seems to go in
deadlock. So it could be needed to disable it any way.