Merge pull request #98 from MOARdV/master

Make sure anyone who uses GL drawing primitives directly resets GL.Color...
Merge pull request #100 from MOARdV/master

Add NEXTAPSIS and some JSIHUD fixes
alarmMustPlayOnce switch.
Add the name of the missing texture to the error message.

It makes it a little more helpful in the error log.
Add some null checks where activeSmartass is used.

Most places had them, a few didn't.  There's always a possibility that activeSmarass is null (maybe?).