added sphereCapsuleIntersect()
added a hopefully fast sphereCapsuleIntersect()
refactored lineSegmentPointClosestToPoint() out of sphereCapsuleIntersect()
added sphereCapsuleDistance()
fixed memory error of sphere-capsule tests when using unpatched fcl
Merge pull request #11 from orthez/master

Memory leak in BVHDistance
fix generation of mesh from cone
bump version
Merge pull request #10 from martinfelis/master

Added sphere-capsule routines
Fix compiler/linker errors in Visual Studio introduced by recent commits

M_PI is not part of the C++ standard and thus Visual Studio does not define it by default.
Use default _ITERATOR_DEBUG_LEVEL in Visual Studio
Merge pull request #13 from dartsim/master

Fix compiler/linker errors in Visual Studio introduced by recent commits
Fix bug: sphereSphereIntersect calculates wrong contact point
Merge pull request #14 from dartsim/master

Fix bug: sphereSphereIntersect calculates wrong contact point
fix some bug in gjk; add continuous collision, still need more test
penetration depth
penetration depth
penetration depth
vec nf
remove bug in cmake