Fixed a bug causing player light to not decay.
Merge remote-tracking branch 'draklaw/ld-final' into gh-pages
Merge remote-tracking branch 'draklaw/master' into gh-pages
code style fix (add ; where jshint want them)
dagfin attaque ! (mais ne fais pas de dégats)

dagfin aggro after dialog and spawn zombie periodically.
Dagfin one shot ! and collide on wall.
don't show the invisible damageSprite when full life
refactoring zombie and player (not finished)
auto-save game + some refactoring

to launch new game and not restore last game, type newGame() in your browser console.
TODO : menuScreen
fix unsuported local -> default english
Chap3 light decrease is now more evil
Updated fonts for accented characters. (issue #4)
Added splash/loading screen. Refactored save code.
Added progress bar in loading screen. (issue #6)
Added menu. (Issue #7)
Enabled fullscreen in all states.
Updated english texts. (issue #12)
Fixed a crash when dying on boss level.
Fixed inventory.
Patche question system. Need some refactoring...