Added evilmidget38's UUIDFetcher with some slight modifications
Implemented UUID-based player handling in Asshat module
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Addresses #112
Non-UUID classes in the Asshat module have been marked deprecated and will be removed soon.
A system to convert the old DB table is still required but should be very easy to implement. However, names were stored lower-case while Mojang's API is case-sensitive.
Tab-completion for the UUID table is currently not supported.
Player-login and /ban, /unban, /banreason, /gag, /ungag commands can slow down the server's main event loop since a synchronous web request is sent to resolve a player's UUID.