Clean up a leak in sceAudiocodec load state.
Use a std::map in sceAudiocodec.
More cleanup in sceAudiocodec.
Get rid of some duplicate code.
Small improve scemp4 part 1
Remove sceUtilityLoadAvModule report

Now no need
Merge pull request #6179 from sum2012/scemp4

Small improve scemp4 part 1
Merge pull request #6180 from sum2012/log

Remove sceUtilityLoadAvModule report
Merge pull request #6178 from unknownbrackets/audiocodec-fix

Cleanup sceAudiocodec some
Small improve in scemp4 part 2
Fix space bug

VS2013 bad thing
World Neverland Qukria Kingdom Stories Chinese translate bypass EBOOT
Look at the right bytes for screenshot mode.

Although, there's a bunch more needed to make this work properly.
Merge pull request #6186 from unknownbrackets/screenshot-fix

Look at the right bytes for screenshot mode
Merge pull request #6184 from daniel229/patch_04

World Neverland Qukria Kingdom Stories Chinese translate bypass EBOOT
CMake: Make the code more platform-agnostic and cleaner.
Support render-to-self on GLES2.
Don't use shader blending without buffers.

Ugh, making ComputeFragmentShaderID() slower again...
Support block transfer uploads in non-buffered.
Allow a memcpy upload in non-buffered rendering.