scheduler: compute time-average nr_running per run-queue

Compute the time-average number of running tasks per run-queue for a
trailing window of a fixed time period. The detla add/sub to the
average value is weighted by the amount of time per nr_running value
relative to the total measurement period.

Change-Id: I076e24ff4ed65bed3b8dd8d2b279a503318071ff
Signed-off-by: Diwakar Tundlam <dtundlam@nvidia.com>
(cherry picked from commit 3a12d7499cee352e8a46eaf700259ba3c733f0e3)
Reviewed-on: http://git-master/r/111635
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Tested-by: Sai Gurrappadi <sgurrappadi@nvidia.com>
Reviewed-by: Peter Boonstoppel <pboonstoppel@nvidia.com>
Reviewed-by: Yu-Huan Hsu <yhsu@nvidia.com>

forward ported to Linux 3.4 for use on S-800

Signed-off-by: Paul Reioux <reioux@gmail.com>
block: cfq: merge tweaked tunables.

Signed-off-by: Francisco Franco <franciscofranco.1990@gmail.com>
cfq-iosched: update tunables with mainline
block: cfq: tuning and burning
block: Adding ROW scheduling algorithm

This patch adds the implementation of a new scheduling algorithm - ROW.
The policy of this algorithm is to prioritize READ requests over WRITE
as much as possible without starving the WRITE requests.

Change-Id: I4ed52ea21d43b0e7c0769b2599779a3d3869c519
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: ROW: Correct minimum values of ROW tunable parameters

The ROW scheduling algorithm exposes several tunable parameters.
This patch updates the minimum allowed values for those parameters.

Change-Id: I5ec19d54b694e2e83ad5376bd99cc91f084967f5
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: ROW: Fix forced dispatch

This patch fixes forced dispatch in the ROW scheduling algorithm.
When the dispatch function is called with the forced flag on, we
can't delay the dispatch of the requests that are in scheduler queues.
Thus, when dispatch is called with forced turned on, we need to cancel
idling, or not to idle at all.

Change-Id: I3aa0da33ad7b59c0731c696f1392b48525b52ddc
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: Add support for reinsert a dispatched req

Add support for reinserting a dispatched request back to the
scheduler's internal data structures.
This capability is used by the device driver when it chooses to
interrupt the current request transmission and execute another (more
urgent) pending request. For example: interrupting long write in order
to handle pending read. The device driver re-inserts the
remaining write request back to the scheduler, to be rescheduled
for transmission later on.

Add API for verifying whether the current scheduler
supports reinserting requests mechanism. If reinsert mechanism isn't
supported by the scheduler, this code path will never be activated.

Change-Id: I5c982a66b651ebf544aae60063ac8a340d79e67f
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: Add API for urgent request handling

This patch add support in block & elevator layers for handling
urgent requests. The decision if a request is urgent or not is taken
by the scheduler. Urgent request notification is passed to the underlying
block device driver (eMMC for example). Block device driver may decide to
interrupt the currently running low priority request to serve the new
urgent request. By doing so READ latency is greatly reduced in read&write
collision scenarios.

Note that if the current scheduler doesn't implement the urgent request
mechanism, this code path is never activated.

Change-Id: I8aa74b9b45c0d3a2221bd4e82ea76eb4103e7cfa
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

row: Adding support for reinsert already dispatched req

Add support for reinserting already dispatched request back to the
schedulers internal data structures.
The request will be reinserted back to the queue (head) it was
dispatched from as if it was never dispatched.

Change-Id: I70954df300774409c25b5821465fb3aa33d8feb5
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block:row: fix idling mechanism in ROW

This patch addresses the following issues found in the ROW idling
mechanism:
1. Fix the delay passed to queue_delayed_work (pass actual delay
   and not the time when to start the work)
2. Change the idle time and the idling-trigger frequency to be
   HZ dependent (instead of using msec_to_jiffies())
3. Destroy idle_workqueue() in queue_exit

Change-Id: If86513ad6b4be44fb7a860f29bd2127197d8d5bf
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

cfq-iosched: Fix null pointer dereference

NULL pointer dereference can happen in cfq_choose_cfqg()
when there are no cfq groups to select other than the
current serving group. Prevent this by adding a NULL
check before dereferencing.

Unable to handle kernel NULL pointer dereference at virtual address
[<c02502cc>] (cfq_dispatch_requests+0x368/0x8c0) from
[<c0243f30>] (blk_peek_request+0x220/0x25c)
[<c0243f30>] (blk_peek_request+0x220/0x25c) from
[<c0243f74>] (blk_fetch_request+0x8/0x1c)
[<c0243f74>] (blk_fetch_request+0x8/0x1c) from
[<c041cedc>] (mmc_queue_thread+0x58/0x120)
[<c041cedc>] (mmc_queue_thread+0x58/0x120) from
[<c00ad310>] (kthread+0x84/0x90)
[<c00ad310>] (kthread+0x84/0x90) from
[<c000eeac>] (kernel_thread_exit+0x0/0x8)

CRs-Fixed: 416466
Change-Id: I1fab93a4334b53e1d7c5dcc8f93cff174bae0d5e
Signed-off-by: Sujit Reddy Thumma <sthumma@codeaurora.org>

row: Add support for urgent request handling

This patch adds support for handling urgent requests.
ROW queue can be marked as "urgent" so if it was un-served in last
dispatch cycle and a request was added to it - it will trigger
issuing an urgent-request-notification to the block device driver.
The block device driver may choose at stop the transmission of current
ongoing request to handle the urgent one. Foe example: long WRITE may
be stopped to handle an urgent READ. This decreases READ latency.

Change-Id: I84954c13f5e3b1b5caeadc9fe1f9aa21208cb35e
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row: Add some debug information on ROW queues

1. Add a counter for number of requests on queue.
2. Add function to print queues status (number requests
   currently on queue and number of already dispatched requests
   in current dispatch cycle).

Change-Id: I1e98b9ca33853e6e6a8ddc53240f6cd6981e6024
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row: Insert dispatch_quantum into struct row_queue

There is really no point in keeping the dispatch quantum
of a queue outside of it. By inserting it to the row_queue
structure we spare extra level in accessing it.

Change-Id: Ic77571818b643e71f9aafbb2ca93d0a92158b199
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row: fix sysfs functions - idle_time conversion

idle_time was updated to be stored in msec instead of jiffies.
So there is no need to convert the value when reading from user or
displaying the value to him.

Change-Id: I58e074b204e90a90536d32199ac668112966e9cf
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row: Aggregate row_queue parameters to one structure

Each ROW queues has several parameters which default values are defined
in separate arrays. This patch aggregates all default values into one
array.
The values in question are:
 - is idling enabled for the queue
 - queue quantum
 - can the queue notify on urgent request

Change-Id: I3821b0a042542295069b340406a16b1000873ec6
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row: Dispatch requests according to their io-priority

This patch implements "application-hints" which is a way the issuing
application can notify the scheduler on the priority of its request.
This is done by setting the io-priority of the request.
This patch reuses an already existing mechanism of io-priorities developed
for CFQ. Please refer to kernel/Documentation/block/ioprio.txt for
usage example and explanations.

Change-Id: I228ec8e52161b424242bb7bb133418dc8b73925a
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row: Idling mechanism re-factoring

At the moment idling in ROW is implemented by delayed work that uses
jiffies granularity which is not very accurate. This patch replaces
current idling mechanism implementation with hrtime API, which gives
nanosecond resolution (instead of jiffies).

Change-Id: I86c7b1776d035e1d81571894b300228c8b8f2d92
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row: Don't notify URGENT if there are un-completed urgent req

When ROW scheduler reports to the block layer that there is an urgent
request pending, the device driver may decide to stop the transmission
of the current request in order to handle the urgent one. If the current
transmitted request is an urgent request - we don't want it to be
stopped.
Due to the above ROW scheduler won't notify of an urgent request if
there are urgent requests in flight.

Change-Id: I2fa186d911b908ec7611682b378b9cdc48637ac7
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row: Update initial values of ROW data structures

This patch sets the initial values of internal ROW
parameters.

Change-Id: I38132062a7fcbe2e58b9cc757e55caac64d013dc
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
[smuckle@codeaurora.org: ported from msm-3.7]
Signed-off-by: Steve Muckle <smuckle@codeaurora.org>

block: add REQ_URGENT to request flags

This patch adds a new flag to be used in cmd_flags field of struct request
for marking request as urgent.
Urgent request is the one that should be given priority currently handled
(regular) request by the device driver. The decision of a request urgency
is taken by the scheduler.

Change-Id: Ic20470987ef23410f1d0324f96f00578f7df8717
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row: Re-design urgent request notification mechanism

When ROW scheduler reports to the block layer that there is an urgent
request pending, the device driver may decide to stop the transmission
of the current request in order to handle the urgent one. This is done
in order to reduce the latency of an urgent request. For example:
long WRITE may be stopped to handle an urgent READ.

This patch updates the ROW URGENT notification policy to apply with the
below:

- Don't notify URGENT if there is an un-completed URGENT request in driver
- After notifying that URGENT request is present, the next request
  dispatched is the URGENT one.
- At every given moment only 1 request can be marked as URGENT.
  Independent of it's location (driver or scheduler)

Other changes to URGENT policy:
- Only READ queues are allowed to notify of an URGENT request pending.

CR fix:
If a pending urgent request (A) gets merged with another request (B)
A is removed from scheduler queue but is not removed from
rd->pending_urgent_rq.

CRs-Fixed: 453712
Change-Id: I321e8cf58e12a05b82edd2a03f52fcce7bc9a900
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: urgent request: remove unnecessary urgent marking

An urgent request is marked by the scheduler in rq->cmd_flags with the
REQ_URGENT flag. There is no need to add an additional marking by
the block layer.

Change-Id: I05d5e9539d2f6c1bfa80240b0671db197a5d3b3f
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row: Prevent starvation of regular priority by high priority

At the moment all REGULAR and LOW priority requests are starved as long as
there are HIGH priority requests to dispatch.
This patch prevents the above starvation by setting a starvation limit the
REGULAR\LOW priority requests can tolerate.

Change-Id: Ibe24207982c2c55d75c0b0230f67e013d1106017
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row: Update sysfs functions

All ROW (time related) configurable parameters are stored in ms so there
is no need to convert from/to ms when reading/updating them via sysfs.

Change-Id: Ib6a1de54140b5d25696743da944c076dd6fc02ae
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: urgent request: Update dispatch_urgent in case of requeue/reinsert

The block layer implements a mechanism for verifying that the device
driver won't be notified of an URGENT request if there is already an
URGENT request in flight. This is due to the fact that interrupting an
URGENT request isn't efficient.
This patch fixes the above described mechanism in case the URGENT request
was returned back to the block layer from some reason: by requeue or
reinsert.

CRs-fixed: 473376, 473036, 471736
Change-Id: Ie8b8208230a302d4526068531616984825f1050d
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row: Fix starvation tolerance values

The current starvation tolerance values increase the boot time
since high priority SW requests are delayed by regular priority requests.
In order to overcome this, increase the starvation tolerance values.

Change-Id: I9947fca9927cbd39a1d41d4bd87069df679d3103
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
Signed-off-by: Maya Erez <merez@codeaurora.org>

block: urgent: Fix dispatching of URGENT mechanism

There are cases when blk_peek_request is called not from blk_fetch_request
thus the URGENT request may be started but the flag q->dispatched_urgent is
not updated.

Change-Id: I4fb588823f1b2949160cbd3907f4729767932e12
CRs-fixed: 471736
CRs-fixed: 473036
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: Remove "requeuing urgent req" error messages

It is possible for URGENT request to be requeued/reinserted if it was
fetched during the creation of a packed list. This end case is rare and is
not handled at the moment.
This patch changes the messages notifying of the above to debug level
(instead of error) in order to clear the dmesg log.

Change-Id: Ie8bc067e61559a6f702077b95c5dbcc426404232
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row-iosched idling triggered by readahead pages

In the current implementation idling is triggered only by request
insertion frequency. This heuristic is not very accurate and may hit
random requests that shouldn't trigger idling. This patch uses the
PG_readahead flag in struct page's flags, which indicates that the page
is part of a readahead window, to start idling upon dispatch of a request
associated with a readahead page.

The above readehead flag is used together with the existing
insertion-frequency trigger. The frequency timer will catch read requests
which are not part of a readahead window, but are still part of a
sequential stream (and therefore dispatched in small time intervals).

Change-Id: Icb7145199c007408de3f267645ccb842e051fd00
Signed-off-by: Lee Susman <lsusman@codeaurora.org>

block: row: change hrtimer_cancel to hrtimer_try_to_cancel

Calling hrtimer_cancel with interrupts disabled can result in a livelock.
When flushing plug list in the block layer interrupts are disabled and an
hrtimer is used when adding requests from that plug list to the scheduler.
In this code flow, if the hrtimer (which is used for idling) is set, it's
being canceled by calling hrtimer_cancel. hrtimer_cancel will perform
the following in an endless loop:
1. try cancel the timer
2. if fails - rest_cpu
the cancellation can fail if the timer function already started. Since
interrupts are disabled it can never complete.
This patch reduced the number of times the hrtimer lock is taken while
interrupts are disabled by calling hrtimer_try_co_cancel. the later will
try to cancel the timer just once and return with an error code if fails.

CRs-fixed: 499887
Change-Id: I25f79c357426d72ad67c261ce7cb503ae97dc7b9
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: Add URGENT request notification support to CFQ scheduler

When the scheduler reports to the block layer that there is an urgent
request pending, the device driver may decide to stop the transmission
of the current request in order to handle the urgent one. This is done
in order to reduce the latency of an urgent request. For example:
long WRITE may be stopped to handle an urgent READ.

Change-Id: I3072b8a1423870fed9c04c28d93caaf9557a7b89
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>

block: row: Remove warning massage from add_request

Regular priority queues is marked as "starved" if it skipped a dispatch
due to being empty. When a new request is added to a "starved" queue
it will be marked as urgent.
The removed WARN_ON was warning about an impossible case when a regular
priority (read) queue was marked as starved but wasn't empty. This is
a possible case due to the bellow:
If the device driver fetched a read request that is pending for
transmission and an URGENT request arrives, the fetched read will be
reinserted back to the scheduler. Its possible that the queue it will be
reinserted to was marked as "starved" in the meanwhile due to being empty.

CRs-fixed: 517800
Change-Id: Iaae642ea0ed9c817c41745b0e8ae2217cc684f0c
Signed-off-by: Tatyana Brokhman <tlinder@codeaurora.org>
readahead: make context readahead more conservative

This helps performance on moderately dense random reads on SSD.

Transaction-Per-Second numbers provided by Taobao:

		QPS	case
		-------------------------------------------------------
		7536	disable context readahead totally
w/ patch:	7129	slower size rampup and start RA on the 3rd read
		6717	slower size rampup
w/o patch:	5581	unmodified context readahead

Before, readahead will be started whenever reading page N+1 when it happen
to read N recently.  After patch, we'll only start readahead when *three*
random reads happen to access pages N, N+1, N+2.  The probability of this
happening is extremely low for pure random reads, unless they are very
dense, which actually deserves some readahead.

Also start with a smaller readahead window.  The impact to interleaved
sequential reads should be small, because for a long run stream, the the
small readahead window rampup phase is negletable.

The context readahead actually benefits clustered random reads on HDD
whose seek cost is pretty high.  However as SSD is increasingly used for
random read workloads it's better for the context readahead to concentrate
on interleaved sequential reads.

Another SSD rand read test from Miao

        # file size:        2GB
        # read IO amount: 625MB
        sysbench --test=fileio          \
                --max-requests=10000    \
                --num-threads=1         \
                --file-num=1            \
                --file-block-size=64K   \
                --file-test-mode=rndrd  \
                --file-fsync-freq=0     \
                --file-fsync-end=off    run

shows the performance of btrfs grows up from 69MB/s to 121MB/s, ext4 from
104MB/s to 121MB/s.

Signed-off-by: Wu Fengguang <fengguang.wu@intel.com>
Tested-by: Tao Ma <tm@tao.ma>
Tested-by: Miao Xie <miaox@cn.fujitsu.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Signed-off-by: Pranav Vashi <neobuddy89@gmail.com>
Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
block: row: add magic values.

Signed-off-by: franciscofranco <franciscofranco.1990@gmail.com>
block: introduce the BFQ-v7r2 I/O sched for 3.4

Add the BFQ-v7r2 I/O scheduler to 3.4.
The general structure is borrowed from CFQ, as much of the code for
handling I/O contexts. Over time, several useful features have been
ported from CFQ as well (details in the changelog in README.BFQ). A
(bfq_)queue is associated to each task doing I/O on a device, and each
time a scheduling decision has to be made a queue is selected and served
until it expires.

    - Slices are given in the service domain: tasks are assigned
      budgets, measured in number of sectors. Once got the disk, a task
      must however consume its assigned budget within a configurable
      maximum time (by default, the maximum possible value of the
      budgets is automatically computed to comply with this timeout).
      This allows the desired latency vs "throughput boosting" tradeoff
      to be set.

    - Budgets are scheduled according to a variant of WF2Q+, implemented
      using an augmented rb-tree to take eligibility into account while
      preserving an O(log N) overall complexity.

    - A low-latency tunable is provided; if enabled, both interactive
      and soft real-time applications are guaranteed a very low latency.

    - Latency guarantees are preserved also in the presence of NCQ.

    - Also with flash-based devices, a high throughput is achieved
      while still preserving latency guarantees.

    - BFQ features Early Queue Merge (EQM), a sort of fusion of the
      cooperating-queue-merging and the preemption mechanisms present
      in CFQ. EQM is in fact a unified mechanism that tries to get a
      sequential read pattern, and hence a high throughput, with any
      set of processes performing interleaved I/O over a contiguous
      sequence of sectors.

    - BFQ supports full hierarchical scheduling, exporting a cgroups
      interface.  Since each node has a full scheduler, each group can
      be assigned its own weight.

    - If the cgroups interface is not used, only I/O priorities can be
      assigned to processes, with ioprio values mapped to weights
      with the relation weight = IOPRIO_BE_NR - ioprio.

    - ioprio classes are served in strict priority order, i.e., lower
      priority queues are not served as long as there are higher
      priority queues.  Among queues in the same class the bandwidth is
      distributed in proportion to the weight of each queue. A very
      thin extra bandwidth is however guaranteed to the Idle class, to
      prevent it from starving.

Signed-off-by: Paolo Valente <paolo.valente@unimore.it>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
block, bfq: add Early Queue Merge (EQM) to BFQ-v7r2 for 3.4.0

A set of processes may happen  to  perform interleaved reads, i.e., requests
whose union would give rise to a  sequential read  pattern.  There are two
typical  cases: in the first  case,   processes  read  fixed-size chunks of
data at a fixed distance from each other, while in the second case processes
may read variable-size chunks at  variable distances. The latter case occurs
for  example with  KVM, which  splits the  I/O generated  by the  guest into
multiple chunks,  and lets these chunks  be served by a  pool of cooperating
processes,  iteratively  assigning  the  next  chunk of  I/O  to  the first
available  process. CFQ  uses actual  queue merging  for the  first type of
rocesses, whereas it  uses preemption to get a sequential  read pattern out
of the read requests  performed by the second type of  processes. In the end
it uses  two different  mechanisms to  achieve the  same goal: boosting the
throughput with interleaved I/O.

This patch introduces  Early Queue Merge (EQM), a unified mechanism to get a
sequential  read pattern  with both  types of  processes. The  main idea is
checking newly arrived requests against the next request of the active queue
both in case of actual request insert and in case of request merge. By doing
so, both the types of processes can be handled by just merging their queues.
EQM is  then simpler and  more compact than the  pair of mechanisms used in
CFQ.

Finally, EQM  also preserves the  typical low-latency properties of BFQ, by
properly restoring the weight-raising state of  a queue when it gets back to
a non-merged state.

Signed-off-by: Mauro Andreolini <mauro.andreolini@unimore.it>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>
Reviewed-by: Paolo Valente <paolo.valente@unimore.it>
bfq-iosched: Tuning for SSD
bfq-iosched: Set bfq_back_penalty = 1
[LINARO] block: queue work on power efficient wq

Adapted for 3.4 from lsk-v3.10

Block layer uses workqueues for multiple purposes. There is no real dependency
of scheduling these on the cpu which scheduled them.

On a idle system, it is observed that and idle cpu wakes up many times just to
service this work. It would be better if we can schedule it on a cpu which the
scheduler believes to be the most appropriate one.

This patch replaces normal workqueues with power efficient versions.

Cc: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Viresh Kumar <viresh.kumar@linaro.org>
Signed-off-by: Tejun Heo <tj@kernel.org>
(cherry picked from commit 695588f9454bdbc7c1a2fbb8a6bfdcfba6183348)
Signed-off-by: Mark Brown <broonie@linaro.org>
Signed-off-by: Luis Cruz <ljc2491@gmail.com>
block: cgroups, kconfig, build bits for BFQ-v6r2 for 3.4

Update Kconfig.iosched to include kernel configuration options
for BFQ. Add a Kconfig option and do the related Makefile changes
to compile the scheduler. Also let the cgroups subsystem know about
the BFQ I/O controller.

Signed-off-by: Paolo Valente <paolo.valente@unimore.it>
Signed-off-by: Arianna Avanzini <avanzini.arianna@gmail.com>

Conflicts:
	block/Kconfig.iosched
	block/Makefile

Conflicts:
	block/Kconfig.iosched
	block/Makefile

Conflicts:
	block/Makefile
block: fiops ioscheduler core

FIOPS (Fair IOPS) ioscheduler is IOPS based ioscheduler, so only targets
for drive without I/O seek. It's quite similar like CFQ, but the dispatch
decision is made according to IOPS instead of slice.

The algorithm is simple. Drive has a service tree, and each task lives in
the tree. The key into the tree is called vios (virtual I/O). Every request
has vios, which is calculated according to its ioprio, request size and so
on. Task's vios is the sum of vios of all requests it dispatches. FIOPS
always selects task with minimum vios in the service tree and let the task
dispatch request. The dispatched request's vios is then added to the task's
vios and the task is repositioned in the sevice tree.

Unlike CFQ, FIOPS doesn't have separate sync/async queues, because with I/O
less writeback, usually a task can only dispatch either sync or async requests.
Bias read or write request can still be done with read/write scale.

One issue is if workload iodepth is lower than drive queue_depth, IOPS
share of a task might not be strictly according to its priority, request
size and so on. In this case, the drive is in idle actually. Solving the
problem need make drive idle, so impact performance. I believe CFQ isn't
completely fair between tasks in such case too.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>
block: fiops read/write request scale

read/write speed of Flash based storage usually is different. For example,
in my SSD maxium thoughput of read is about 3 times faster than that of
write. Add a scale to differenate read and write. Also add a tunable, so
user can assign different scale for read and write.

By default, the scale is 1:1, which means the scale is a noop.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>
block: fiops sync/async scale

CFQ gives 2.5 times more share to sync workload. This matches CFQ.

Note this is different with the read/write scale. We have 3 types of
requests:
1. read
2. sync write
3. write
CFQ doesn't differentitate type 1 and 2, but request cost of 1 and 2
are usually different for flash based storage. So we have both sync/async
and read/write scale here.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>
block: fiops add ioprio support

Add CFQ-like ioprio support. Priority A will get 20% more share than priority
A+1, which matches CFQ.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>
block: fiops preserve vios key for deep queue depth workload

If the task has running request, even it's added into service tree newly,
we preserve its vios key, so it will not lost its share. This should work
for task driving big queue depth. For single depth task, there is no approach
to preserve its vios key.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>
block: fiops bias sync workload

If there are async requests running, delay async workload. Otherwise
async workload (usually very deep iodepth) will use all queue iodepth
and later sync requests will get long delayed. The idea is from CFQ.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>
block: fiops add some trace information

Add some trace information, which is helpful when I do debugging.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>