Rename the JIT function Default() to FallBackToInterpreter(). Communicates intent way better in terms of telling the reader what's going on.

Also did some minor cleanup in functions that used Default.
Make our architecture defines less stupid.
Our defines were never clear between what meant 64bit or x86_64
This makes a clear cut between bitness and architecture.
This commit also has the side effect of bringing up aarch64 compiling support.
Merge pull request #120 from Sonicadvance1/Arch-clean

Make our architecture defines less stupid.
OS X likes to be different. It reports the host processor type as i386 instead of x86 or x86_64 like a typical sane system.
Merge pull request #132 from Sonicadvance1/Arch-clean

OS X likes to be different. It reports the host processor type as i386 i...
commit 1a428de189eb9456695429adc11b606936218924 introduced a bug by using a signed enum in a bitfield, the value of which is then used in a ldmxcsr instruction. The sign-extension corrupts the value, causing an exception by attempting to load mxcsr with an invalid value.
Merge pull request #133 from shuffle2/fix-ldmxscr-exception

commit 1a428de189eb9456695429adc11b606936218924 introduced a bug by usin...
Allow VS builds to be speedy again.
Merge pull request #134 from shuffle2/fix-vs-build

Allow VS builds to be speedy again
Fix reading revision specific default game inis in ISOProperties.
Merge pull request #137 from RachelBryk/isoproperties

Fix reading revision specific default game inis in ISOProperties.
Merge pull request #122 from lioncash/rename-default

Rename the JIT function Default() to FallBackToInterpreter(). Communicates intent way better in terms of telling the reader what's going on.
Actually make PPCDebugInterface::ClearAllBreakpoints have functionality.

Fairly simple - just clear the breakpoints.
Expand the DebugInterface to include a function for clearing all of the memchecks. Breakpoints have one, but memchecks don't, despite being cleared directly in the breakpoint window.

Also added the override keyword to the virtual functions in DSPDebugInterface.cpp. Makes it more explicit that we're overriding (if the name wasn't evident enough).

Now DolphinWX should call the interface functions and not the direct functions of the breakpoints or memchecks for clearing.