makes lighting fires during sunny days via lens possible
also adds magnifying glasses to the game
fix for mag glass
flag added to be able to use the lens_fire items without drawing charges
should fix most of the merge errors/misclicks
small description typo fix
Load specials if present
Transform to new format
Gourmand check

Should fix #6985, but then I thought I nailed it already.
fixed recipes file
camp fire + lens fire are long term actions
pending: unified firestarter function
Fix monsters.json formatting
Fix style regression in monstergenerator.cpp
Handle monsters with no specials properly
Clean JSON for monsters with no specials
unifies firestart functions from different tools.
fixes some calculation errors when lighting a fire.
also stops lighting a fire with a lens if the weather changes.
todo: recalculate time to start a fire with a lens if weather changes
typo and clarity fixes
constant checking of weather changes + updating of turns_left accordingly is
done
Survivor winter gear

This gives the Generi-Survivor some sturdy winter gear, hopefully
reducing initial cold problems.
Scarves for everyone!

Well, anyone who could reasonably have one (based on clothing, role,
etc).  Spouse, submissive, convict, otaku, and the hard-drug users, for
example, do not.
Tweaks maple syrup's numbers.
Added unfermented vinegar (ferments like alcohol) and a recipe to make it.