Clay And Pottery pack. Part 1.

Construction options:
1. Cut Down Grass
2. Remove Dirt Mound
3. Extract Clay Mound
Items:
1. Clay jug
2. Clay bowl
3. Clay container
4. Clay canister
5. Clay pot
6. Clay quern
7. Clay teapot
8. Clay lump
9. Brick
New materials:
1. Fresh Clay
2. Clay
New terrain object:
1. Clay mound
Remove unneeded space.
Change clay mound.
Remove flags from clay bowl.
Change clay vessels recipes.
Made the rest of the booze feed fire, separated it. Added booze, flesh to incendiary case.
Give all matching names equal odds
Replace vector copying with lookup
Make loops the same
Item action menu with few commonly used items
Made wheel widths more consistent. Made wheel widths less than 4 not require a jack to remove.
Remove "remove dirt mound".

I didn't notice that you can already remove dirt mound using "tamp ground" option.
Added nojack flag
Changed bool check for nojack flag
Use reference to address vector
fix for bug when installing part to vehicle using crafting_inv cache, but cache is not updated
ocd fix
no longer bypassing cache in vehicle, invalidating cache after completing each possible vehicle action
Make wheels not use welding charges if no hacksaw
Adds option to transfer all cash to one card at atm.