- Added more OpenGL effects
- The Standard Bullet Puffs were missing their debris
-Added possible Bullet hole sprite
-Fixed ICD-SE's misaligned HUD numbers
-Added the Assault Rifle (still needs working on)
-Added the Tracer for the Assault Rifle and Minigun
-Fixed the DoublBarrel alt fire firing when there's one shell left
-Added the missing pistol casings to the DualPistol alt fire
-Removed smoke from the Pistol Casings in flight (ICD-SE didn't have
them)
-Added 3 of the many ammo types
-Added a custom SBARINFO to replicate EDGE's
-Replaced any mentions of the previous ammo types with the new ones
-40mm now has a proper reload
-Added widescreen HUD
-Added EDGE 'combined' keys
-Assault Rifle nearly finished
-Added the Single Uzi
-Zombieman tweaks
-Added some dead actors