First commit for Submarine.
Added .gitignore.
More changes are in...
Added collision checking to sub and refactored some code; reversed the angle of edge normals.
Changed .gitignore to reflect pending changes to the build system
Changed the build system to CMake.
Moved the source files to src/ and modified CMakeLists.txt accordingly.
Added COPYING.txt and README.txt
Modified initialization to bring it up to speed with the latest SIEGE
Some fixes in main.c
Minor fixes
Merge branch 'master' of github.com:SIEGE/submarine
Brought the game up to date with the latest SIEGE
Brought the game up to date once again
Brought the game up to date with the latest SIEGE.
Made velocity damping a bit more robust.
Brought the game up to date with SIEGE
Fixed sgFontCreate calls and removed some deprecated calls
Moved some of the "fsiege" stuff into SIEGE.
Changed SG_EXPORT to SG_CALL