blendertools: started implementing new import function
blendertools: corrected mtexport header
blendertools: simplified original transformation code
blendertools: added mtimport
blendertools: updated __init__
blendertools: simplified old export script
blendertools: updated export to new import/export structure, added gui support for import
blendertools: more TODOs..
blendertools: misctools-adaptation to new import, default gravity
Merge branch 'master' into importexport
blendertools: bugfixes in old_export changes
blendertools: simplified calculations in link export
- fixed bug for root link transformation in both export variants
blendertools: first working implementation of import, changed export accordingly
blendertools: fixed problem with appending nonexistent materials to primitives
blendertools: major changes to the urdf import; remaining problem for visual transform information
add some collision geometry handling
blendertools: extended mtdefs for collision and visuals, started changing "body" to "link",
added flexible Layer management barebone
blendertools: refactored entire export
blendertools: changed mtdefs to accomodate missing urdf components
blendertools: added functions to read joint information from bones