Per-type nadget regeneration settings. Preparing to deprecate regenscale.
Merge branch 'unstable' into nadget-regen-revamp

Conflicts:
	modfiles/rocketminsta-compat.cfg
	qcsrc/server/rm_cvarcompat.qc
Added g_nadgets_regen_compensate (off by default)
Experimental major changes related to nadget regeneration:

    * The regeneration time is no longer dependent on the amount of nadget charges you currently have.
    * regen_scale is no longer used to adjust the regen times.
    * Taking damage no longer stops the regeneration.
    * The regeneration rate is no longer reduced by 70% while frozen.
    * All nadgets now regenerate only up to 2 charges (can be increased by buffs).
    * The regeneration progress is no longer reset after using a nadget.
    * The regeneration time has been increased for all nadgets. New values are:
        * Hand Grenade:         30s
        * Fire Trap:            30s
        * Plasma Bomb:          25s
        * Lasergun:             6s
        * Translocator:         15s
        * Reflective Shield:    40s
        * Linking Shell:        40s
        * Concealing Cloak:     25s
        * Napalm Grenade:       60s
        * Hero Bait:            40s
        * GG Button:            30s
    * The Supply Buff no longer increases the nadget regeneration rate by 20%.
    * The Supply Buff now increases the nadget regeneration limit by 1.
    * The Wrath Buff now increases the nadget regeneration rate by 100%, down from 200%.
    * The Wrath Buff no longer reduces the nadget power by 50%.
    * The Wrath Buff no longer doubles nadget bonuses.
Merge branch 'unstable' into nadget-regen-revamp
ran gen-cvar-compat.sh
Increased Linking Shell regen time to 50s (was 40s)
Hand Grenade: increased the Adept detonate delay by 0.25s, removed the threshold.
Merge branch 'unstable' into nadget-regen-revamp
Revamped g_buffs_enabled
Merge branch 'unstable' of https://github.com/nexAkari/RocketMinsta into unstable
Merge branch 'nadget-regen-revamp' into unstable