Optimize tile painter a bit.
Nothing to see here.
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Fix jukeboxes needing reset after shuttle movement, [CLASSIFIED], warning fix.
Get rid of burning and burn_point since they're now redundant.
Refactor powernet nodes.
Fix compile error.
Forgot .dme
Merge pull request #1103 from ESwordTheCat/riW3nfAj

Powernets again
More burnable shit
Merge branch 'Bleeding-Edge' of github.com:d3athrow/vgstation13 into Bleeding-Edge
Fire now affects the turf.
Firelock rebalance, see changelog.
Revert "Powernets again"
numerious smes fixes
logic fix, also ui style unification
Merge pull request #1104 from ESwordTheCat/revert-1103-riW3nfAj

Revert "Powernets again"
Merge pull request #1105 from Tehsapper/Bleeding-Edge

SMES construction fixes
mecha fabricators duplication exploit fix
Merge pull request #1106 from Tehsapper/Bleeding-Edge

Mecha fabricator material duplication exploit fix, issue #829