Wiring up blending.
Reordering the UI to not follow the chapters but make a bit more logical sense.
Creating and loading the star object. This is a test prior to alpha blending them.
Creating alpha objects which render after everything else. This creates things that float over other objects fixed with the camera. I may want a button to disable these, because they're annoying.
Adding missing star graphic and adding pitch rotation.
Getting a buggy version of the sphere generation in. It's not handling the edge cases properly (closed open needs to be closed closed).
Fixing math errors with the sphere rendering.
I realized I was performing the X rotation before the Y rotation, causing the camera to tilt when looking up and down from the side.
Switching rotx/y to pitch and yaw since that's what it actually is. Removing rotz. Removing old console debug logs. Adding the ability to adjust pitch / yaw with mouse locking when mouse downing.