Merge pull request #1 from mjudy94/develop_mj

Added difficulty level nodes, also added a gameplay scene
Merge pull request #2 from mjudy94/develop_mj

Added some new classes, working on passing game mode and difficulty leve...
Merge pull request #3 from mjudy94/develop_mj

Passing data between menu scenes into the gameplay scene
Merge pull request #4 from mjudy94/develop_mj

Beginning to set up Mole and Hole classes to initialize on gameplayScene...
Merge pull request #5 from mjudy94/develop_mj

Started adding methods and attributes to the Hole and Mole objects. Also...
Create myScene.m
Update myScene.m

So this is the file I am using to run the animation, its
picture of Mole
Delete mole.png
Merge remote-tracking branch 'origin/master' into develop_mj

Readjusting master
Merge pull request #8 from mjudy94/develop_mj

Updated gameplay scene
Added 2d array to represent moles. Beginning to set up layers in gameplay scene
Added 2d array to represent moles. Beginning to set up layers in gameplay scene
Working on gameplay scene
Now displaying mole holes (almost)correctly
Draws mole holes for all difficulties with proper z positions
Drawing all moles, close to their designated places
Merge pull request #9 from mjudy94/master

Updating develop branch to be even with master