started to set up event listener
set up player id in game state
Implemented SkirmishApp#updatePlayerId
circle attack feature
added clickcount
send move with click-generated data
merged with develop
fixed player_id/user_id on client end
Merge branch 'develop' of https://github.com/RantGames/skirmish-web into troop-movement-attack

Conflicts:
	javascripts/SkirmishApp.js
validate distances
Added anticheat
Merge branch 'anticheat' of https://github.com/RantGames/skirmish-web into troop-movement-attack
removed top form , added troop movement size thingies
removed dom coded
Merge pull request #23 from RantGames/troop-movement-attack

Troop movement attack