fixed the ant hill tile
setup editor categories for INTERIOR
hard-coded ScrollVelocity to YAML
hard-coded TooltipTemplate to YAML
scroll the game server list faster

closes #3462
adhere more to DEBIAN packaging guidelines
catch null reference exception in RefreshServerListInner

closes #4964
check for valid targets when flying

closes #4972
Merge pull request #4984 from Mailaender/tileset-fixes

Tileset YAML improvements
Merge pull request #4986 from Mailaender/scroll-velocity

Scroll velocity polish
Merge pull request #5002 from Mailaender/server-browser-inner-nre

Catched null reference exception in RefreshServerListInner
Merge pull request #4971 from Mailaender/dpkg-copyright

Tweak the DEBIAN copyright file
Merge pull request #5001 from Mailaender/fly-valid-target

Added checks for valid targets when flying
don't crash when C4 target.Actor is null

closes #4975
Merge pull request #5003 from Mailaender/valid-c4-target

Added checks for valid targets to C4 demolition
Add a lighter-weight SpriteWidget to eventually replace ShpWidget.
Give ARTY a 75% chance of exploding

The odds of exploding should be high, but not 100%, I think.
Allow Chinook to land in tiberium

Seems to not make sense that it can't land in tiberium, especially since Chem Troopers can walk through it undamaged, and since tiberium is not quite as deadly in recent patches.
Clean up the AssetBrowser logic.
Replace ShpImageWidget -> SpriteSequenceWidget.