Added omega world.
Check for offline players when messaging them. Sometimes players on the server actually already quit.
Optimized /velocity
Fixed /lore. 'lore' is never null
Modified warmup teleport
Prevent entities from teleporting to world_nether
Removed old supergate dialing event
Only use try() when you're trying to catch exceptions, and not commonly expected results
Sometimes horse owners don't have player data stored.
Fixed messaging horse recipient
Center teleportation on a block when using /spawn
CH complains when you runas(player(), '/cmd')