Added basis for rendering engine
Switched to NEWT window system
I'm not even sure actually
Fixed buffering
Fixed demo
Fixed on this computer
Camera behavior
Basic camera behavior
Began to build engine
Merged in physics update

Conflicts:
	src/racing/graphics/Object3D.java
Basic rendering coupling
Merge remote-tracking branch 'origin/physics' into graphics
Implemented basic physics connection
Fixed octree everything