Added convenience methods to Server for handling client data
Added backwards compatibility typedefs for Entity and PhysicsEntity
Merge with master commit
Added convenience methods to Server
Merge in with latest cherry-picked master commits
SceneSprite, PhysicsScene2D fix and some backwards compatibility typedefs
Mouse emulation with touch, point size and smoothness settings in SceneMeshes, fix for Tweens not updating correctly, memory leak fixes, misc tweaks
Disabled reliable networking data again, fixed tweens not removing correctly
Fixed reliable packets
Optimized UI rendering
Fixed reversed image offsets, fixed image editor
Added an enable flag to SceneRenderTexture, fixed UI flickering
Fixed double click in input events
Fixed UIButton resize
Fixed mousewheel events
Removed direct transform vector access in entities due to speed and memory considerations
Fixed rotation
Slight performance fixes
UI tweaks, light theme
More UI tweaks, UI theme switching in IDE