remove bullets when they hit other enemies
move scene objects to separate file, separate boundry/movement collision detection
file refactoring, move health to story.js, remove magic numbers
create css
add favicon, delete skybox images
commit example mesh import

working towards transferring to main project
delete previous mesh import attempt, add json mesh import example
delete old mesh import attempt support files
add parrot mesh and move it around with wsad
create folder structure for files, remove unused code
change model rotation to eight directions
cast shadows onto floor