notify other clients when a player is moving to another GS

Fixes trello#30.

(also, include message recipient in TRACE messages, but only execute
that code when actually logging at TRACE level)
Merge pull request #39 from yelworc/trello#30

notify other clients when a player is moving to another GS
add API function global.apiNewOwnedQuest
Merge pull request #40 from yelworc/apinewownedquest

add API function global.apiNewOwnedQuest
add npm package "lynx"
add basic monitoring module

* add "metrics" module as a thin abstraction above statsd
* enable some very basic system monitoring metrics
* add configuration settings
add various metrics

* request wait time, request processing time
* session count
* persistence operation counters
* counters for WARN/ERROR/FATAL log messages
Merge pull request #41 from yelworc/monitoring

add monitoring system
0.1.0
make sure shell scripts have Unix line endings
rename sample config file

(to be more consistent with other components)
Fix random/crazy stats bug

If a player had pending changes, they would have been added to the
message, which is then sent to any remaining players.
update README
add unit test for changes distribution bugfix
add joey to contributors
Merge branch 'bugfix-locationchanges'