Scripts/ICC: Fix non-pch build
Core/Misc: Remove a define that is no longer needed since ACE was removed
README: Display 4.3.4 Travis badge instead of master's
Revert "README: Display 4.3.4 Travis badge instead of master's"

This reverts commit 5ca5d9fe44d23869034c559810f7e0797fec0499.

Wrong branch, I'm sorry.
Increased default thread pool size as it now handles more than signals and remote access
DB/Quests: Add conditions to quest The Symbol of Live

Closes #11444
Core/Authserver: Fixed changing realms
Core/Misc: Replace rand() calls with SFMT
DB/Schema: Change playercreateinfo_skills engine to MyISAM
DB/Quest: Fix quest credit for the first trial

By dr-j, closes #12600
DB/Misc: More aditions to 569bfc3

By dr-j, closes #12601
Core/Players: Set fist weapon skill value equal to current unarmed skill when learning fist weapons for the first time
DB/Misc: Vault of Lights

Scripts for Audrid, Tobin, Torian, Omony and Kurzon for the repeating event at the vault of Lights Exodar
Fix my screw up  https://github.com/TrinityCore/TrinityCore/commit/cec1ae4c5b8a46b9bb09eeb6ce8a2db45d48a524

Fix my screwup with https://github.com/TrinityCore/TrinityCore/commit/cec1ae4c5b8a46b9bb09eeb6ce8a2db45d48a524
DB/SAI: Script multiple mobs with SAI

By Malcrom, king of fixes.
Scripts/ICC: fixed Festergut Malleable Goo (thx @ManuFe)

Closes #12023
DB/SAI: Eye of the Lich King 

Properly fix Eye of the Lich King in Pit of Saron so it randomly whispers players
Core/Mains: Handle SIGBREAK to achieve clean shutdown when users click X button on windows
SQL: Moved file to proper location
DB/Creature: Update SAI of multiple creatures

By Malcrom, King of fixes.