remove Molpy.sand

replace all calls to Molpy.sand
add some local variables for performance
rename a couple variables for code clarity
remove Molpy.castles

replace Molpy.castles with Molpy.Boosts['Castles'].power
add local variables in several places to avoid multiple lookups
unbroke AD classChange condition + added can unlock boost condition
Issue #568
acually fixed Issue #568
Issue #670 Fix
Overtime Boost

I got fed up with jumping to shortpix just to get the vacuum cleaner to
run twice as often.
Nerfing
western paradox only requires ninja ritual not herder
Ritual Sacrifice, Ritual Rift
Papal Tweak
Merge pull request #674 from waveney/wav23

Overtime Boost and nerf
Merge pull request #675 from eqbot/master

Refactors CastlesDug, also increases blast performance.
notifications / bug fixes for ritual boosts
bug fixes
Merge branch 'master' into big_merge_fixes

Conflicts:
	boosts.js
Merge remote-tracking branch 'DOrako/master' into big_merge_fixes

Conflicts:
	boosts.js
Merge branch 'replace_molpy.vars1' into big_merge_fixes

Conflicts:
	boosts.js
	castle.js
	persist.js
update readme

add eqbot refactoring
add DOracko blackprint stuff
add LucidCrux refactoring

Not sure if you want the refactoring junk in the changelog since it's
all behind the scenes.
bug fix