Revamping Outpost : Part II - Why would you do that edition

That will most likely be it for now. I did all the work I felt was needed. There's still a lot of room for improvement, but I'm not the only mapper on this codebase, am I ?

- Added about functional atmospherics to the Research Outpost. Waste is still vented straight into space, but now gas miners are supplying
- Power part of the Research Outpost is still cheap and unfinished. Plasma was given to use the PACMAN (if you can't even bother to mine it out). The plan was to add solars, but there's many things that are getting in the way, starting with those fucking transit tubes
- Fixed lighting a bit everywhere on the Asteroid
- Unfucked the Vox Outpost thoroughly. Windows are now about correct, doors and areas were remade. Most of the atmospherics and wiring were double-checked and the whole place was made less dumb overall. Sure, it'll most likely still be used for looting by Miners and bases by antags who can't manage to reach the DJ Station, but at least it's done

I plan to work on the Derelict next. Again, there's HUGE room for improvement, but that's not something I wish to do right now. The Outpost is about unfucked and ready for development, and eventually if I get time I could expand the Research Outpost Crew Area, add a legitimate power source instead of the magic power sinks provided on the Asteroid, and possibly work everything a bit more

Pic : ![fuck](https://cloud.githubusercontent.com/assets/6137403/4963030/65ad853a-66f4-11e4-982e-ff5e3d662a0c.png)