increase ABI for the GUI to 5.3.0 and break backwards compatibility with Gotham
[win32][Fix] Set hDeviceNotify to 0 after a successful UnregisterDeviceNotification call.
smartplaylist: handle FieldAlbumArtist the same as FieldArtist for musicvideos
smartplaylist: only allow fields for mixed playlists that are available for both musicvideos and songs
smartplaylist: improve/fix editing mixed smartplaylists
IFile and CFile: add doxy for Stat() functions
[win32] WIN32Util::ConvertPathToWin32Form: add overload to use CURL& as parameter
[win32] WIN32Util: add fileTimeToTimeT() helpers
[win32][vfs] Implement new CWin32File class for local files on win32 platforms
* rewritten from scratch
* added a lot of validity checks and results checks
* correctly handle all over/under sizes of variables
* automatically hide files in filesystem with name staring from dot
* fixed bug - Write didn't update i/o pointer
* always return real current file size instead of cached value
* reimplemented Stat() better than common runtima stat() (more accurate time values, set real number of hard links, better set _S_IEXEC attribute etc.)
[win32][vfs] FileFactory: switch to new CWin32File class; remove HDFile from win32 project
fixed: Webdav directory listing was broken since 9c3495caf154e8dae9ec2bab6689cb97b135150b
[jsonrpc] add support for playing recordings by id
[jsonrpc] bump API version to 6.18.1
Merge pull request #5295 from MartijnKaijser/gui_bump

increase ABI for the GUI to 5.3.0 and break backwards compatibility with...
Merge pull request #5311 from arnova/webdav_dir_fix

fixed: Webdav directory listing was broken since 9c3495caf154e8dae9ec2ba...
Merge pull request #4536 from vkosh/jsonrpc-play-recording

[jsonrpc] add support for playing recordings by id
Merge pull request #5299 from ace20022/unregdev

[win32][Fix] Set hDeviceNotify to 0 after a successful UnregisterDeviceN...
Merge pull request #5233 from Montellese/mixed_smartplaylist_fix_14982

fix mixed smartplaylists
[omxplayer] Merge in latest dvdplayer changes
[dvdplayer] Make players pointers rather than objects