base proj
VS ignore from github
glsl es 2 doom3 (with a bunch of logging stuff in it from an attempt to port it into typescript )
remove .map test files
move files to root src folder
idLib proj
move idlib to correct dir
builds and shows output
argv type
added idLib headers from emscripten (hardcoded?!)
fix rtcount type, mess with header
rename, move doomdll stuff
calling common->Init