Initial commit.
Updated to newest version (that loads levels dynamically)
Updated to newest version that I found lying around.
Fixed bugs; level exporter added; level editor progress.

hit '8' to go to the level exporter (save output as levels.json.txt
to use in-gam)

hit '9' to go to level editor (not finished, can only change tile height)
Edited readme.
Edited readme.
Cleanup time.
Added keys in level editor to set a tile's type.
Changed something, apparently.
Added dev log.
Added some notes.
Making progress.
Things are now drawing correctly.
Map is now being set correctly.
New tile system works! Now on to map editing/loading.
Added roadmap plan image. Map JSON using ' (not ")
Fixed errors when trying to raise lava pool.
Fixed a few bugs, moved numInPool to Tile
TileMap 2D array fixes complete!
Merge branch 'fix_tilemap_array'