Definitive .gitignore for Unity projects (http://kleber-swf.com/the-definitive-gitignore-for-unity-projects/)
Squares generation,
Added first person camera,
Added colliding floor beneath squares,
Creating squares procedurally based on camera position,
Deleting squares procedurally (WARNING!!!! Blocks and everything inside them must have “floor” of the square as a parent for this to work!!!!!! See function CreateBlocks on SquareGen.cs for more information on how the parent is referenced.)
Removing Debug.Log messages
Merge branch 'gustavo' of github.com:gabrielmll/ProceduralCityUnity
Added more 56 building textures