Guild Battle parse

Basic parsing for GB implemented with dashboard
Fix for monster conditions = 0 and deflect/cripple at never condition
Deleted conflict files
Navigate2

In progress commit
Bug fixes

Fixed conquest land monsters not disappearing
Fixed dead monster looping when summoner pic not shown
Created Navigate2 function
Guild battle improvements.
Guild Battle defense complete

Guild battle defense actions completed
Fix for Use Current general freezing
Addition of select general for Navigate2
Defense updates

Fixed revive, guardian so it wouldn't double apply
Fixed so when no defense move, would still be able to read in your team
stats
Reduced a log spamming message
Guild battle offense!

Added dropdown to select offense or defense guild battle page
Fixed loop when monster page expires
Fixed inability to display user stats when general data has disappeared
Added Web3 auto-relogin in if password saved
Added offensive guild battle attacks
Reduced festival page log messages
Changed Guild Battle calcs

Reduced full scan every time for attacks
Changed alpha krakens to be recognized as krakens as workaround since
list pic is the same
Fixes

Fixed new FB env data format, thanks yinzanat!
Fixed Alpha Kraken monster looping
Merged master
Monster name fix
Reduced target calculation load

Simplified target calculation to only look at best target in each tower,
instead of all targets in each tower
Add level and name information to win/loss target records
Gold Guild Battle update

Fixed menu options and other Guild Battle items before publishing