looking at Pusher-fake documentation
adding ajax request to then interact with pusher
sends ajax call when player wins, no backend yet to support it
route set up
semding pusher data, still needs to run alert on client side
Merge branch 'dev_branch' of https://github.com/amelialaundy/runRabbitRun into send_win_to_all
after spending WAAAY to long on it, pusher sends a notification to all players in a game that the game has ended, and declares the winner
cleaned up console.logs
fixing error of extra end
removing redundant tests
merging in changes from send_win_to_all