Refactoring logic into base classes
+ Added creative horse shoes
+ Added dynamic step height
Refactoring
~ Mark creative items as creative only items and thus hiding them from NEI
Fixed compile errors based on the refactoring of the string package
Missing import
Reverted the hiding
Cleanup imports
Forgot to hook up definitions
+ Added unlocalized name of creative horse shoes
Fixed additional information while pressing shift of creative horseshoes
~ Replaced creative horse shoes for subitems
~ Replaced creative disassembler for subitems
~ Renamed chargespeed to chargemultiplier because it fits the usage more
match localization for the renamed property
- Removed old localizations of the creative items